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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ChunkedArray.h>
Inheritance diagram for Chaos::Private::TChaosChunkedArray< InElementType, TargetBytesPerChunk, AllocatorType, typename >:Additional Inherited Members | |
Public Types inherited from TChunkedArray< InElementType, TargetBytesPerChunk, AllocatorType > | |
| using | IntrusiveUnsetOptionalStateType = TChunkedArray |
Static Public Attributes inherited from TChunkedArray< InElementType, TargetBytesPerChunk, AllocatorType > | |
| static constexpr bool | bHasIntrusiveUnsetOptionalState = true |
Protected Types inherited from TChunkedArray< InElementType, TargetBytesPerChunk, AllocatorType > | |
| enum | { NumElementsPerChunk = TargetBytesPerChunk / sizeof(ElementType) } |
| typedef TIndirectArray< FChunk, AllocatorType > | ChunksType |
Protected Attributes inherited from TChunkedArray< InElementType, TargetBytesPerChunk, AllocatorType > | |
| ChunksType | Chunks |
| int32 | NumElements |
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inline |