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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for Chaos::Softs::FPBDAreaSpringConstraints, including all inherited members.
| Apply(SolverParticlesOrRange &InParticles, const FSolverReal Dt) const | Chaos::Softs::FPBDAxialSpringConstraints | |
| Apply(SolverParticlesOrRange &Particles, const FSolverReal Dt) const | Chaos::Softs::FPBDAxialSpringConstraints | |
| ApplyProperties(const FSolverReal Dt, const int32 NumIterations) | Chaos::Softs::FPBDAreaSpringConstraints | |
| CalculateRestLengths(const TConstArrayView< FSolverVec3 > &Positions, const TArrayView< FSolverReal > &DistsToCompute) const | Chaos::Softs::FPBDAxialSpringConstraintsBase | inlineprotected |
| Dists | Chaos::Softs::FPBDAxialSpringConstraintsBase | protected |
| FPBDAreaSpringConstraints(const FSolverParticlesRange &Particles, const TArray< TVec3< int32 > > &InConstraints, const TMap< FString, TConstArrayView< FRealSingle > > &WeightMaps, const FCollectionPropertyConstFacade &PropertyCollection, bool bTrimKinematicConstraints) | Chaos::Softs::FPBDAreaSpringConstraints | inline |
| FPBDAreaSpringConstraints(const FSolverParticles &Particles, int32 InParticleOffset, int32 InParticleCount, const TArray< TVec3< int32 > > &InConstraints, const TMap< FString, TConstArrayView< FRealSingle > > &WeightMaps, const FCollectionPropertyConstFacade &PropertyCollection, bool bTrimKinematicConstraints) | Chaos::Softs::FPBDAreaSpringConstraints | inline |
| FPBDAreaSpringConstraints(const FSolverParticlesRange &Particles, const FTriangleMesh &TriangleMesh, const TArray< TVec3< FVec2f > > &FaceVertexPatternPositions, const TMap< FString, TConstArrayView< FRealSingle > > &WeightMaps, const FCollectionPropertyConstFacade &PropertyCollection, bool bTrimKinematicConstraints=false) | Chaos::Softs::FPBDAreaSpringConstraints | |
| FPBDAxialSpringConstraints(const FSolverParticlesRange &Particles, const TArray< TVec3< int32 > > &InConstraints, const TConstArrayView< FRealSingle > &StiffnessMultipliers, const FSolverVec2 &InStiffness, bool bTrimKinematicConstraints, bool bInitColor=true) | Chaos::Softs::FPBDAxialSpringConstraints | inline |
| FPBDAxialSpringConstraints(const FSolverParticles &Particles, int32 InParticleOffset, int32 InParticleCount, const TArray< TVec3< int32 > > &InConstraints, const TConstArrayView< FRealSingle > &StiffnessMultipliers, const FSolverVec2 &InStiffness, bool bTrimKinematicConstraints, bool bInitColor=true) | Chaos::Softs::FPBDAxialSpringConstraints | inline |
| FPBDAxialSpringConstraintsBase(const FSolverParticlesRange &Particles, const TArray< TVec3< int32 > > &InConstraints, const TConstArrayView< FRealSingle > &StiffnessMultipliers, const FSolverVec2 &InStiffness, bool bTrimKinematicConstraints, FSolverReal MaxStiffness=FPBDStiffness::DefaultPBDMaxStiffness) | Chaos::Softs::FPBDAxialSpringConstraintsBase | inline |
| FPBDAxialSpringConstraintsBase(const FSolverParticles &Particles, int32 InParticleOffset, int32 InParticleCount, const TArray< TVec3< int32 > > &InConstraints, const TConstArrayView< FRealSingle > &StiffnessMultipliers, const FSolverVec2 &InStiffness, bool bTrimKinematicConstraints, FSolverReal MaxStiffness=FPBDStiffness::DefaultPBDMaxStiffness) | Chaos::Softs::FPBDAxialSpringConstraintsBase | inline |
| GetBarys() const | Chaos::Softs::FPBDAxialSpringConstraintsBase | inline |
| GetConstraints() const | Chaos::Softs::FPBDAxialSpringConstraintsBase | inline |
| GetDelta(const SolverParticlesOrRange &Particles, const int32 ConstraintIndex, const FSolverReal ExpStiffnessValue) const | Chaos::Softs::FPBDAxialSpringConstraintsBase | inlineprotected |
| GetSpringDiff(const VectorType &P1, const VectorType &P2, const VectorType &P3, const FSolverReal Bary) const | Chaos::Softs::FPBDAxialSpringConstraintsBase | inlineprotected |
| InitColor(const SolverParticlesOrRange &InParticles) | Chaos::Softs::FPBDAxialSpringConstraints | protected |
| InitColor(const SolverParticlesOrRange &InParticles) | Chaos::Softs::FPBDAxialSpringConstraints | |
| IsEnabled(const FCollectionPropertyConstFacade &PropertyCollection) | Chaos::Softs::FPBDAreaSpringConstraints | inlinestatic |
| ResetRestLengths(const TConstArrayView< FSolverVec3 > &Positions) | Chaos::Softs::FPBDAxialSpringConstraintsBase | inline |
| SetProperties(const FCollectionPropertyConstFacade &PropertyCollection, const TMap< FString, TConstArrayView< FRealSingle > > &WeightMaps) | Chaos::Softs::FPBDAreaSpringConstraints | |
| Chaos::Softs::FPBDAxialSpringConstraints::SetProperties(const FSolverVec2 &InStiffness) | Chaos::Softs::FPBDAxialSpringConstraintsBase | inline |
| UE_CHAOS_DECLARE_INDEXLESS_PROPERTYCOLLECTION_NAME(AreaSpringStiffness, float) | Chaos::Softs::FPBDAreaSpringConstraints | |
| UE_CHAOS_DECLARE_INDEXLESS_PROPERTYCOLLECTION_NAME(AreaSpringWarpScale, float) | Chaos::Softs::FPBDAreaSpringConstraints | |
| UE_CHAOS_DECLARE_INDEXLESS_PROPERTYCOLLECTION_NAME(AreaSpringWeftScale, float) | Chaos::Softs::FPBDAreaSpringConstraints | |
| ~FPBDAreaSpringConstraints() override=default | Chaos::Softs::FPBDAreaSpringConstraints | virtual |
| ~FPBDAxialSpringConstraints() override | Chaos::Softs::FPBDAxialSpringConstraints | inlinevirtual |
| ~FPBDAxialSpringConstraintsBase() | Chaos::Softs::FPBDAxialSpringConstraintsBase | inlinevirtual |