#include <PBDAxialSpringConstraints.h>
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| | FPBDAxialSpringConstraints (const FSolverParticlesRange &Particles, const TArray< TVec3< int32 > > &InConstraints, const TConstArrayView< FRealSingle > &StiffnessMultipliers, const FSolverVec2 &InStiffness, bool bTrimKinematicConstraints, bool bInitColor=true) |
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| | FPBDAxialSpringConstraints (const FSolverParticles &Particles, int32 InParticleOffset, int32 InParticleCount, const TArray< TVec3< int32 > > &InConstraints, const TConstArrayView< FRealSingle > &StiffnessMultipliers, const FSolverVec2 &InStiffness, bool bTrimKinematicConstraints, bool bInitColor=true) |
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| virtual | ~FPBDAxialSpringConstraints () override |
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| template<typename SolverParticlesOrRange > |
| CHAOS_API void | Apply (SolverParticlesOrRange &InParticles, const FSolverReal Dt) const |
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| template<typename SolverParticlesOrRange > |
| TArray< int32 > | InitColor (const SolverParticlesOrRange &InParticles) |
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| template<typename SolverParticlesOrRange > |
| void | Apply (SolverParticlesOrRange &Particles, const FSolverReal Dt) const |
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| | FPBDAxialSpringConstraintsBase (const FSolverParticlesRange &Particles, const TArray< TVec3< int32 > > &InConstraints, const TConstArrayView< FRealSingle > &StiffnessMultipliers, const FSolverVec2 &InStiffness, bool bTrimKinematicConstraints, FSolverReal MaxStiffness=FPBDStiffness::DefaultPBDMaxStiffness) |
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| | FPBDAxialSpringConstraintsBase (const FSolverParticles &Particles, int32 InParticleOffset, int32 InParticleCount, const TArray< TVec3< int32 > > &InConstraints, const TConstArrayView< FRealSingle > &StiffnessMultipliers, const FSolverVec2 &InStiffness, bool bTrimKinematicConstraints, FSolverReal MaxStiffness=FPBDStiffness::DefaultPBDMaxStiffness) |
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| virtual | ~FPBDAxialSpringConstraintsBase () |
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| void | SetProperties (const FSolverVec2 &InStiffness) |
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| void | ApplyProperties (const FSolverReal Dt, const int32 NumIterations) |
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| const TArray< TVec3< int32 > > & | GetConstraints () const |
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| const TArray< FSolverReal > & | GetBarys () const |
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| void | ResetRestLengths (const TConstArrayView< FSolverVec3 > &Positions) |
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◆ FPBDAxialSpringConstraints() [1/2]
◆ FPBDAxialSpringConstraints() [2/2]
◆ ~FPBDAxialSpringConstraints()
| virtual Chaos::Softs::FPBDAxialSpringConstraints::~FPBDAxialSpringConstraints |
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inlineoverridevirtual |
◆ Apply() [1/2]
◆ Apply() [2/2]
◆ InitColor() [1/2]
◆ InitColor() [2/2]
◆ Barys
◆ Constraints
◆ ParticleCount
| const int32 Chaos::Softs::FPBDAxialSpringConstraintsBase::ParticleCount |
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◆ ParticleOffset
| const int32 Chaos::Softs::FPBDAxialSpringConstraintsBase::ParticleOffset |
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◆ Stiffness
| FPBDStiffness Chaos::Softs::FPBDAxialSpringConstraintsBase::Stiffness |
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The documentation for this class was generated from the following files: