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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ContainerItemHandle.h>
Inheritance diagram for Chaos::TConstContainerItemHandle< T_CONTAINER, T_ITEM >:Public Types | |
| using | FContainer = T_CONTAINER |
| using | FItem = T_ITEM |
| using | FHandle = TConstContainerItemHandle< FContainer, FItem > |
Public Member Functions | |
| TConstContainerItemHandle () | |
| TConstContainerItemHandle (const T_CONTAINER &InContainer, int InIndex) | |
| const FItem * | TryGet () const |
| const FItem & | Get () const |
| const FItem * | operator-> () const |
| const FItem & | operator* () const |
| bool | IsValid () const |
| void | Reset () |
| const FContainer * | GetContainer () const |
| int | GetIndex () const |
Friends | |
| bool | operator== (const FHandle &L, const FHandle &R) |
| bool | operator!= (const FHandle &L, const FHandle &R) |
| bool | operator< (const FHandle &L, const FHandle &R) |
A handle to an item held by index in a container. The container must provide the following API:
- int NumItems() const;
| using Chaos::TConstContainerItemHandle< T_CONTAINER, T_ITEM >::FContainer = T_CONTAINER |
| using Chaos::TConstContainerItemHandle< T_CONTAINER, T_ITEM >::FHandle = TConstContainerItemHandle<FContainer, FItem> |
| using Chaos::TConstContainerItemHandle< T_CONTAINER, T_ITEM >::FItem = T_ITEM |
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