UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FActorRange Class Reference

#include <EngineUtils.h>

Public Member Functions

 FActorRange (const UWorld *InWorld, const EActorIteratorFlags InFlags=EActorIteratorFlags::OnlyActiveLevels|EActorIteratorFlags::SkipPendingKill)
 

Friends

FActorIterator begin (const FActorRange &Range)
 
FActorIterator end (const FActorRange &Range)
 

Detailed Description

Actor range for ranged-for support. Note that when Playing In Editor, this will find actors only in CurrentWorld

Constructor & Destructor Documentation

◆ FActorRange()

FActorRange::FActorRange ( const UWorld InWorld,
const EActorIteratorFlags  InFlags = EActorIteratorFlags::OnlyActiveLevels | EActorIteratorFlags::SkipPendingKill 
)
inlineexplicit

Constructor

Parameters
InWorldThe world whose actors are to be iterated over.
InFlagsIteration flags indicating which types of levels and actors should be iterated

Friends And Related Symbol Documentation

◆ begin

FActorIterator begin ( const FActorRange Range)
friend

◆ end

FActorIterator end ( const FActorRange Range)
friend

The documentation for this class was generated from the following file: