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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TokenizedMessage.h>
Inheritance diagram for FActorToken:Static Public Member Functions | |
| static CORE_API TSharedRef< FActorToken > | Create (const FString &InActorPath, const FGuid &InActorGuid, const FText &InMessage=FText()) |
| static FOnMessageTokenActivated & | DefaultOnMessageTokenActivated () |
Additional Inherited Members | |
Protected Member Functions inherited from TSharedFromThis< IMessageToken > | |
| TSharedFromThis () | |
| TSharedFromThis (TSharedFromThis const &) | |
| UE_FORCEINLINE_HINT TSharedFromThis & | operator= (TSharedFromThis const &) |
| ~TSharedFromThis () | |
Static Protected Member Functions inherited from TSharedFromThis< IMessageToken > | |
| static UE_FORCEINLINE_HINT TSharedRef< OtherType, Mode > | SharedThis (OtherType *ThisPtr) |
| static UE_FORCEINLINE_HINT TSharedRef< OtherType const, Mode > | SharedThis (const OtherType *ThisPtr) |
Protected Attributes inherited from IMessageToken | |
| FOnMessageTokenActivated | MessageTokenActivated |
| FText | CachedText |
Basic message token that defaults its activated method to select an actor in the opened level
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inline |
Private constructor
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static |
Factory method, tokens can only be constructed as shared refs
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inlinestatic |
Get the delegate for default token activation
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inline |
Get the actor guid used by this token
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inline |
End IMessageToken interface Get the actor name used by this token
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overridevirtual |
Get the activated delegate associated with this token, if any
Reimplemented from IMessageToken.
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inlineoverridevirtual |
Begin IMessageToken interface
Implements IMessageToken.