UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAllReferencesCollector Class Reference
+ Inheritance diagram for FAllReferencesCollector:

Public Member Functions

virtual bool MarkWeakObjectReferenceForClearing (UObject **WeakReference, UObject *ReferenceOwner) override
 
- Public Member Functions inherited from UE::GC::TDefaultCollector< FAllReferencesProcessor >
 TDefaultCollector (FAllReferencesProcessor &InProcessor, UE::GC::FWorkerContext &InContext)
 
virtual void HandleObjectReference (UObject *&Object, const UObject *ReferencingObject, const FProperty *ReferencingProperty) override
 
virtual void HandleObjectReferences (UObject **InObjects, const int32 ObjectNum, const UObject *ReferencingObject, const FProperty *InReferencingProperty) override
 
virtual bool IsIgnoringArchetypeRef () const override
 
virtual bool IsIgnoringTransient () const override
 
- Public Member Functions inherited from FReferenceCollector
virtual COREUOBJECT_API ~FReferenceCollector ()
 
virtual COREUOBJECT_API void AddStableReference (TObjectPtr< UObject > *Object)
 
virtual COREUOBJECT_API void AddStableReferenceArray (TArray< TObjectPtr< UObject > > *Objects)
 
virtual COREUOBJECT_API void AddStableReferenceSet (TSet< TObjectPtr< UObject > > *Objects)
 
template<typename KeyType , typename ValueType , typename Allocator , typename KeyFuncs >
void AddStableReferenceMap (TMapBase< KeyType, ValueType, Allocator, KeyFuncs > &Map)
 
virtual COREUOBJECT_API void AddStableReference (UObject **Object)
 
virtual COREUOBJECT_API void AddStableReferenceArray (TArray< UObject * > *Objects)
 
virtual COREUOBJECT_API void AddStableReferenceSet (TSet< UObject * > *Objects)
 
template<class UObjectType >
void AddStableReference (UObjectType **Object)
 
template<class UObjectType >
void AddStableReferenceArray (TArray< UObjectType * > *Objects)
 
template<class UObjectType >
void AddStableReferenceSet (TSet< UObjectType * > *Objects)
 
template<class UObjectType >
UE_FORCEINLINE_HINT void AddStableReference (TObjectPtr< UObjectType > *Object)
 
template<class UObjectType >
UE_FORCEINLINE_HINT void AddStableReferenceArray (TArray< TObjectPtr< UObjectType > > *Objects)
 
template<class UObjectType >
UE_FORCEINLINE_HINT void AddStableReferenceSet (TSet< TObjectPtr< UObjectType > > *Objects)
 
template<class UObjectType >
void AddReferencedObject (UObjectType *&Object, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<class UObjectType >
void AddReferencedObject (const UObjectType *&Object, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<class UObjectType >
void AddReferencedObjects (TArray< UObjectType * > &ObjectArray, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<class UObjectType >
void AddReferencedObjects (TArray< const UObjectType * > &ObjectArray, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<class UObjectType >
void AddReferencedObjects (TSet< UObjectType * > &ObjectSet, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<typename KeyType , typename ValueType , typename Allocator , typename KeyFuncs >
void AddReferencedObjects (TMapBase< KeyType *, ValueType, Allocator, KeyFuncs > &Map, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<typename KeyType , typename ValueType , typename Allocator , typename KeyFuncs >
void AddReferencedObjects (TMapBase< KeyType, ValueType *, Allocator, KeyFuncs > &Map, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<typename KeyType , typename ValueType , typename Allocator , typename KeyFuncs >
void AddReferencedObjects (TMapBase< KeyType *, ValueType *, Allocator, KeyFuncs > &Map, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<class UObjectType >
void AddReferencedObject (TObjectPtr< UObjectType > &Object, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<class UObjectType >
void AddReferencedObject (TObjectPtr< const UObjectType > &Object, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<class UObjectType >
void AddReferencedObjects (TArray< TObjectPtr< UObjectType > > &ObjectArray, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<class UObjectType >
void AddReferencedObjects (TArray< TObjectPtr< const UObjectType > > &ObjectArray, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<class UObjectType >
void AddReferencedObjects (TSet< TObjectPtr< UObjectType > > &ObjectSet, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<typename KeyType , typename ValueType , typename Allocator , typename KeyFuncs >
void AddReferencedObjects (TMapBase< TObjectPtr< KeyType >, ValueType, Allocator, KeyFuncs > &Map, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<typename KeyType , typename ValueType , typename Allocator , typename KeyFuncs >
void AddReferencedObjects (TMapBase< KeyType, TObjectPtr< ValueType >, Allocator, KeyFuncs > &Map, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<typename KeyType , typename ValueType , typename Allocator , typename KeyFuncs >
void AddReferencedObjects (TMapBase< TObjectPtr< KeyType >, TObjectPtr< ValueType >, Allocator, KeyFuncs > &Map, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
template<typename T >
void AddReferencedObject (TWeakObjectPtr< T > &P, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
COREUOBJECT_API void AddReferencedObject (FWeakObjectPtr &P, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
COREUOBJECT_API void AddReferencedObjects (const UScriptStruct *&ScriptStruct, void *Instance, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
COREUOBJECT_API void AddReferencedObjects (TObjectPtr< const UScriptStruct > &ScriptStruct, void *Instance, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
COREUOBJECT_API void AddReferencedObjects (TWeakObjectPtr< const UScriptStruct > &ScriptStruct, void *Instance, const UObject *ReferencingObject=nullptr, const FProperty *ReferencingProperty=nullptr)
 
COREUOBJECT_API void AddPropertyReferences (const UStruct *Struct, void *Instance, const UObject *ReferencingObject=nullptr)
 
COREUOBJECT_API void AddPropertyReferencesWithStructARO (const UScriptStruct *Struct, void *Instance, const UObject *ReferencingObject=nullptr)
 
COREUOBJECT_API void AddPropertyReferencesWithStructARO (const UClass *Class, void *Instance, const UObject *ReferencingObject=nullptr)
 
COREUOBJECT_API void AddPropertyReferencesLimitedToObjectProperties (const UStruct *Struct, void *Instance, const UObject *ReferencingObject=nullptr)
 
virtual bool NeedsPropertyReferencer () const
 
virtual void AllowEliminatingReferences (bool bAllow)
 
virtual void SetSerializedProperty (class FProperty *Inproperty)
 
virtual class FPropertyGetSerializedProperty () const
 
virtual void SetIsProcessingNativeReferences (bool bIsNative)
 
virtual bool IsProcessingNativeReferences () const
 
virtual bool NeedsInitialReferences () const
 
FReferenceCollectorArchiveGetVerySlowReferenceCollectorArchive ()
 

Additional Inherited Members

- Protected Member Functions inherited from FReferenceCollector
virtual COREUOBJECT_API void HandleObjectReferences (FObjectPtr *InObjects, const int32 ObjectNum, const UObject *InReferencingObject, const FProperty *InReferencingProperty)
 
- Protected Attributes inherited from UE::GC::TDefaultCollector< FAllReferencesProcessor >
FAllReferencesProcessorProcessor
 
UE::GC::FWorkerContextContext
 

Member Function Documentation

◆ MarkWeakObjectReferenceForClearing()

virtual bool FAllReferencesCollector::MarkWeakObjectReferenceForClearing ( UObject **  WeakReference,
UObject ReferenceOwner 
)
inlineoverridevirtual

Marks a specific object reference as a weak reference. This does not affect GC but will be freed at a later point The default behavior returns false as weak references must be explicitly supported

Reimplemented from FReferenceCollector.


The documentation for this class was generated from the following file: