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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ScopedTimers.h>
Inheritance diagram for FAutoScopedDurationTimer:Public Member Functions | |
| FAutoScopedDurationTimer () | |
| double | GetTime () |
Public Member Functions inherited from FScopedDurationTimer | |
| FScopedDurationTimer (double &AccumulatorIn) | |
| ~FScopedDurationTimer () | |
Public Member Functions inherited from FDurationTimer | |
| FDurationTimer (double &AccumulatorIn) | |
| double | Start () |
| double | Stop () |
Additional Inherited Members | |
Protected Attributes inherited from FDurationTimer | |
| double | StartTime |
| double & | Accumulator |
Same as FScopedDurationTimer, except that it tracks the time value internally so you don't have to pass in a double to accumulate. Call GetTime() to get the total time since starting.
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