UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCaptureComponentSceneState Class Reference

#include <ScenePrivate.h>

Public Member Functions

 FCaptureComponentSceneState (int32 InCubemapIndex)
 
bool operator== (const FCaptureComponentSceneState &Other) const
 

Public Attributes

int32 CubemapIndex
 
float AverageBrightness
 

Detailed Description

Per-component reflection capture state that needs to persist through a re-register.

Constructor & Destructor Documentation

◆ FCaptureComponentSceneState()

FCaptureComponentSceneState::FCaptureComponentSceneState ( int32  InCubemapIndex)
inline

Member Function Documentation

◆ operator==()

bool FCaptureComponentSceneState::operator== ( const FCaptureComponentSceneState Other) const
inline

Member Data Documentation

◆ AverageBrightness

float FCaptureComponentSceneState::AverageBrightness

◆ CubemapIndex

int32 FCaptureComponentSceneState::CubemapIndex

Index of the cubemap in the array for this capture component.


The documentation for this class was generated from the following file: