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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FChunkBatchReadRequest:Public Member Functions | |
| FChunkBatchReadRequest ()=default | |
| FChunkBatchReadRequest (FBulkDataRequest::IHandle *InBatch) | |
| virtual void | AddRef () override |
| virtual void | Release () override |
| virtual uint32 | GetRefCount () const override |
| virtual FBulkDataRequest::EStatus | GetStatus () const override |
| virtual bool | Cancel () override |
| virtual bool | Wait (uint32 Milliseconds) override |
| virtual void | UpdatePriority (const EAsyncIOPriorityAndFlags Priority) override |
Public Member Functions inherited from FBulkDataRequest::IHandle | |
| virtual | ~IHandle () |
Public Attributes | |
| FBulkDataRequest::IHandle * | Batch = nullptr |
| FIoRequest | IoHandle |
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default |
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inline |
Implements FBulkDataRequest::IHandle.
Implements FBulkDataRequest::IHandle.
Implements FBulkDataRequest::IHandle.
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inlineoverridevirtual |
Implements FBulkDataRequest::IHandle.
Implements FBulkDataRequest::IHandle.
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inlineoverridevirtual |
Implements FBulkDataRequest::IHandle.
Implements FBulkDataRequest::IHandle.
| FBulkDataRequest::IHandle* FChunkBatchReadRequest::Batch = nullptr |
| FIoRequest FChunkBatchReadRequest::IoHandle |