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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Types | |
| typedef TTuple< int32, int32, float > | FTether |
Public Member Functions | |
| FClothTetherDataPrivate (const TConstArrayView< FVector3f > &Points, const TConstArrayView< uint32 > &Indices, TFunctionRef< bool(int32 Index)> IsKinematic, TFunctionRef< bool(int32 Index)> IsDynamicTetherEnd, TFunctionRef< bool(int32 Index)> IsKinematicTetherEnd, bool bUseGeodesicDistance) | |
| FClothTetherDataPrivate (TArray< TArray< TPair< float, int32 > > > &&PerDynamicNodeTethers) | |
| void | GetBatchedTetherData (TArray< TArray< TTuple< int32, int32, float > > > &Tethers) const |
Static Public Attributes | |
| static constexpr int32 | MaxNumAttachments = 4 |
| static constexpr float | KinematicDistanceThreshold = 0.1f |
| FClothTetherDataPrivate::FClothTetherDataPrivate | ( | const TConstArrayView< FVector3f > & | Points, |
| const TConstArrayView< uint32 > & | Indices, | ||
| TFunctionRef< bool(int32 Index)> | IsKinematic, | ||
| TFunctionRef< bool(int32 Index)> | IsDynamicTetherEnd, | ||
| TFunctionRef< bool(int32 Index)> | IsKinematicTetherEnd, | ||
| bool | bUseGeodesicDistance | ||
| ) |
| FClothTetherDataPrivate::FClothTetherDataPrivate | ( | TArray< TArray< TPair< float, int32 > > > && | PerDynamicNodeTethers | ) |
| void FClothTetherDataPrivate::GetBatchedTetherData | ( | TArray< TArray< TTuple< int32, int32, float > > > & | Tethers | ) | const |