UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ClothingAsset.h File Reference
#include "ClothingAssetBase.h"
#include "ClothConfigBase.h"
#include "ClothLODData.h"
#include "ClothConfig_Legacy.h"
#include "ClothLODData_Legacy.h"
#include "ClothingSimulationInteractor.h"
#include "Algo/AnyOf.h"
#include "ClothingAsset.generated.h"

Go to the source code of this file.

Classes

struct  ClothingAssetUtils::FClothingAssetMeshBinding
 
class  UClothingAssetCustomData
 
class  UClothingAssetCommon
 

Namespaces

namespace  ClothingAssetUtils
 

Macros

#define UE_API   CLOTHINGSYSTEMRUNTIMECOMMON_API
 

Enumerations

enum class  EClothingCachedDataFlagsCommon : uint8 {
  None = 0 , InverseMasses = 1 << 0 , NumInfluences = 1 << 1 , SelfCollisionData = 1 << 2 ,
  Tethers = 1 << 3 , All = 0xFF
}
 

Functions

class UE_DEPRECATED (5.0, "Redundant class.") UClothingAssetCustomData
 
 ENUM_CLASS_FLAGS (EClothingCachedDataFlagsCommon)
 

Macro Definition Documentation

◆ UE_API

Enumeration Type Documentation

◆ EClothingCachedDataFlagsCommon

Common flags used by InvalidateCachedData.

Enumerator
None 
InverseMasses 
NumInfluences 
SelfCollisionData 
Tethers 
All 

Function Documentation

◆ ENUM_CLASS_FLAGS()

ENUM_CLASS_FLAGS ( EClothingCachedDataFlagsCommon  )

◆ UE_DEPRECATED()

class UE_DEPRECATED ( 5.  0,
"Redundant class."   
)

Custom data wrapper for clothing assets.