UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCultureFilter Class Reference

#include <CultureFilter.h>

Public Member Functions

CORE_API FCultureFilter (const TSet< FString > *AvailableCultures=nullptr)
 
CORE_API FCultureFilter (const EBuildConfiguration BuildConfig, const ELocalizationLoadFlags TargetFlags, const TSet< FString > *AvailableCultures=nullptr)
 
CORE_API bool IsCultureAllowed (const FString &Culture) const
 

Detailed Description

Cache of enabled/disabled cultures loaded from config data

Constructor & Destructor Documentation

◆ FCultureFilter() [1/2]

FCultureFilter::FCultureFilter ( const TSet< FString > *  AvailableCultures = nullptr)
explicit

Construct a culture filter based on the current build config and target, optionally filtering any loaded cultures against the set of available cultures

◆ FCultureFilter() [2/2]

FCultureFilter::FCultureFilter ( const EBuildConfiguration  BuildConfig,
const ELocalizationLoadFlags  TargetFlags,
const TSet< FString > *  AvailableCultures = nullptr 
)

Construct a culture filter based on the given build config and target, optionally filtering any loaded cultures against the set of available cultures

Member Function Documentation

◆ IsCultureAllowed()

bool FCultureFilter::IsCultureAllowed ( const FString &  Culture) const

Does the given culture pass this filter?


The documentation for this class was generated from the following files: