UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D11DepthStencilState Class Reference

#include <D3D11State.h>

+ Inheritance diagram for FD3D11DepthStencilState:

Public Attributes

TRefCountPtr< ID3D11DepthStencilStateResource
 
FExclusiveDepthStencil AccessType
 

Additional Inherited Members

- Public Member Functions inherited from FRHIDepthStencilState
 FRHIDepthStencilState ()
 
virtual bool GetInitializer (struct FDepthStencilStateInitializerRHI &Init)
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 
- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 

Member Data Documentation

◆ AccessType

FExclusiveDepthStencil FD3D11DepthStencilState::AccessType

◆ Resource

TRefCountPtr<ID3D11DepthStencilState> FD3D11DepthStencilState::Resource

The documentation for this class was generated from the following file: