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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <D3D11State.h>
Inheritance diagram for FD3D11DepthStencilState:Public Attributes | |
| TRefCountPtr< ID3D11DepthStencilState > | Resource |
| FExclusiveDepthStencil | AccessType |
Additional Inherited Members | |
Public Member Functions inherited from FRHIDepthStencilState | |
| FRHIDepthStencilState () | |
| virtual bool | GetInitializer (struct FDepthStencilStateInitializerRHI &Init) |
Public Member Functions inherited from FRHIResource | |
| RHI_API | FRHIResource (ERHIResourceType InResourceType) |
| uint32 | AddRef () const |
| uint32 | Release () const |
| uint32 | GetRefCount () const |
| bool | IsValid () const |
| void | DisableLifetimeExtension () |
| ERHIResourceType | GetType () const |
| FName | GetOwnerName () const |
| void | SetOwnerName (FName InOwnerName) |
Protected Member Functions inherited from FRHIResource | |
| virtual RHI_API | ~FRHIResource () |
| FExclusiveDepthStencil FD3D11DepthStencilState::AccessType |
| TRefCountPtr<ID3D11DepthStencilState> FD3D11DepthStencilState::Resource |