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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <D3D11RHIPrivate.h>
Inheritance diagram for FD3D11EventNode:Public Member Functions | |
| FD3D11EventNode (const TCHAR *InName, FGPUProfilerEventNode *InParent, class FD3D11DynamicRHI *InRHI) | |
| virtual | ~FD3D11EventNode () |
| virtual float | GetTiming () override |
| virtual void | StartTiming () override |
| virtual void | StopTiming () override |
Public Attributes | |
| FD3D11BufferedGPUTiming | Timing |
A single perf event node, which tracks information about a appBeginDrawEvent/appEndDrawEvent range.
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inline |
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inlinevirtual |
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overridevirtual |
Returns the time in ms that the GPU spent in this draw event.
This blocks the CPU if necessary, so can cause hitching.
| FD3D11BufferedGPUTiming FD3D11EventNode::Timing |