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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <D3D12Util.h>
Public Member Functions | |
| FD3D12BoundRenderTargets (FD3D12RenderTargetView **RTArray, uint32 NumActiveRTs, FD3D12DepthStencilView *DSView) | |
| ~FD3D12BoundRenderTargets () | |
| FORCEINLINE int32 | GetNumActiveTargets () const |
| FORCEINLINE FD3D12RenderTargetView * | GetRenderTargetView (int32 TargetIndex) |
| FORCEINLINE FD3D12DepthStencilView * | GetDepthStencilView () |
Class for retrieving render targets currently bound to the device context.
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explicit |
Initialization constructor: requires the state cache.
| FD3D12BoundRenderTargets::~FD3D12BoundRenderTargets | ( | ) |
Destructor.
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inline |
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inline |
Accessors.
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inline |