UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12RHICmdEndMultiUpdateTexture3D Class Reference
+ Inheritance diagram for FD3D12RHICmdEndMultiUpdateTexture3D:

Public Member Functions

 FD3D12RHICmdEndMultiUpdateTexture3D (TArray< FUpdateTexture3DData > &UpdateDataArray)
 
virtual ~FD3D12RHICmdEndMultiUpdateTexture3D ()
 
void Execute (FRHICommandListBase &ExecutingCmdList)
 
- Public Member Functions inherited from FRHICommand< FD3D12RHICmdEndMultiUpdateTexture3D, FD3D12RHICmdEndMultiUpdateTexture3DString >
void ExecuteAndDestruct (FRHICommandListBase &CmdList) override final
 

Additional Inherited Members

- Public Attributes inherited from FRHICommandBase
FRHICommandBaseNext = nullptr
 

Constructor & Destructor Documentation

◆ FD3D12RHICmdEndMultiUpdateTexture3D()

FD3D12RHICmdEndMultiUpdateTexture3D::FD3D12RHICmdEndMultiUpdateTexture3D ( TArray< FUpdateTexture3DData > &  UpdateDataArray)
inline

◆ ~FD3D12RHICmdEndMultiUpdateTexture3D()

virtual FD3D12RHICmdEndMultiUpdateTexture3D::~FD3D12RHICmdEndMultiUpdateTexture3D ( )
inlinevirtual

Member Function Documentation

◆ Execute()

void FD3D12RHICmdEndMultiUpdateTexture3D::Execute ( FRHICommandListBase ExecutingCmdList)
inline

The documentation for this class was generated from the following file: