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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RHICommandList.h>
Public Member Functions | |
| FUpdateTexture3DData (FRHITexture *InTexture, uint32 InMipIndex, const struct FUpdateTextureRegion3D &InUpdateRegion, uint32 InSourceRowPitch, uint32 InSourceDepthPitch, uint8 *InSourceData, uint32 InDataSizeBytes, uint32 InFrameNumber) | |
Public Attributes | |
| FRHITexture * | Texture |
| uint32 | MipIndex |
| FUpdateTextureRegion3D | UpdateRegion |
| uint32 | RowPitch |
| uint32 | DepthPitch |
| uint8 * | Data |
| uint32 | DataSizeBytes |
| uint32 | FrameNumber |
| uint8 | PlatformData [64] |
Struct to hold common data between begin/end updatetexture3d
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inline |
| uint8* FUpdateTexture3DData::Data |
| uint32 FUpdateTexture3DData::DataSizeBytes |
| uint32 FUpdateTexture3DData::DepthPitch |
| uint32 FUpdateTexture3DData::FrameNumber |
| uint32 FUpdateTexture3DData::MipIndex |
| uint8 FUpdateTexture3DData::PlatformData[64] |
| uint32 FUpdateTexture3DData::RowPitch |
| FRHITexture* FUpdateTexture3DData::Texture |
| FUpdateTextureRegion3D FUpdateTexture3DData::UpdateRegion |