#include <D3D12RootSignature.h>
◆ FD3D12RootSignatureDesc()
◆ GetDesc()
◆ GetDiagnosticBufferSlot()
| int8 FD3D12RootSignatureDesc::GetDiagnosticBufferSlot |
( |
| ) |
const |
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inline |
◆ GetRootConstantsSlot()
| int8 FD3D12RootSignatureDesc::GetRootConstantsSlot |
( |
| ) |
const |
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inline |
◆ GetStaticShaderBindingCount()
| int8 FD3D12RootSignatureDesc::GetStaticShaderBindingCount |
( |
| ) |
const |
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inline |
◆ GetStaticShaderBindingSlot()
| int8 FD3D12RootSignatureDesc::GetStaticShaderBindingSlot |
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| ) |
const |
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inline |
◆ MaxRootParameters
The documentation for this class was generated from the following files: