UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12SamplerState Class Reference

#include <D3D12State.h>

+ Inheritance diagram for FD3D12SamplerState:

Public Member Functions

 FD3D12SamplerState ()=delete
 
 FD3D12SamplerState (FD3D12Device *InParent, const D3D12_SAMPLER_DESC &Desc, uint16 SamplerID, FD3D12SamplerState *FirstLinkedObject)
 
 ~FD3D12SamplerState ()
 
void FreeDescriptor ()
 
virtual FRHIDescriptorHandle GetBindlessHandle () const final
 
- Public Member Functions inherited from FRHISamplerState
 FRHISamplerState ()
 
virtual bool IsImmutable () const
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 
- Public Member Functions inherited from FD3D12DeviceChild
 FD3D12DeviceChild (FD3D12Device *InParent=nullptr)
 
FORCEINLINE FD3D12DeviceGetParentDevice () const
 
FD3D12DeviceGetParentDevice_Unsafe () const
 
- Public Member Functions inherited from FD3D12LinkedAdapterObject< FD3D12SamplerState >
 ~FD3D12LinkedAdapterObject ()
 
FORCEINLINE bool IsHeadLink () const
 
FD3D12SamplerStateGetLinkedObject (uint32 GPUIndex) const
 
FD3D12SamplerStateGetFirstLinkedObject () const
 
FRHIGPUMask GetLinkedObjectsGPUMask () const
 
FLinkedObjectIterator begin ()
 
FLinkedObjectIterator end ()
 

Public Attributes

FD3D12OfflineDescriptor OfflineDescriptor
 
FRHIDescriptorHandle BindlessHandle
 
const uint16 ID
 

Additional Inherited Members

- Public Types inherited from FD3D12LinkedAdapterObject< FD3D12SamplerState >
using LinkedObjectType = FD3D12SamplerState
 
using FDualLinkedObjectIterator = TD3D12DualLinkedObjectIterator< FD3D12SamplerState, FD3D12SamplerState >
 
- Static Public Member Functions inherited from FD3D12LinkedAdapterObject< FD3D12SamplerState >
static ReturnType * CreateLinkedObjects (FRHIGPUMask GPUMask, const CreationParameterFunction &pfnGetCreationParameter, const CreationCoreFunction &pfnCreationCore)
 
- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 
- Protected Member Functions inherited from FD3D12LinkedAdapterObject< FD3D12SamplerState >
 FD3D12LinkedAdapterObject ()
 
- Protected Attributes inherited from FD3D12DeviceChild
FD3D12DeviceParent
 

Constructor & Destructor Documentation

◆ FD3D12SamplerState() [1/2]

FD3D12SamplerState::FD3D12SamplerState ( )
delete

◆ FD3D12SamplerState() [2/2]

FD3D12SamplerState::FD3D12SamplerState ( FD3D12Device InParent,
const D3D12_SAMPLER_DESC Desc,
uint16  SamplerID,
FD3D12SamplerState FirstLinkedObject 
)

◆ ~FD3D12SamplerState()

FD3D12SamplerState::~FD3D12SamplerState ( )

Member Function Documentation

◆ FreeDescriptor()

void FD3D12SamplerState::FreeDescriptor ( )

◆ GetBindlessHandle()

virtual FRHIDescriptorHandle FD3D12SamplerState::GetBindlessHandle ( ) const
inlinefinalvirtual

Reimplemented from FRHISamplerState.

Member Data Documentation

◆ BindlessHandle

FRHIDescriptorHandle FD3D12SamplerState::BindlessHandle

◆ ID

const uint16 FD3D12SamplerState::ID

◆ OfflineDescriptor

FD3D12OfflineDescriptor FD3D12SamplerState::OfflineDescriptor

The documentation for this class was generated from the following files: