#include <DatasmithSceneElementsImpl.h>
◆ FDatasmithMaterialElementImpl()
| FDatasmithMaterialElementImpl::FDatasmithMaterialElementImpl |
( |
const TCHAR * |
InName | ) |
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explicit |
◆ AddShader()
◆ GetShader() [1/2]
◆ GetShader() [2/2]
◆ GetShadersCount()
| int32 FDatasmithMaterialElementImpl::GetShadersCount |
( |
| ) |
const |
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overridevirtual |
◆ IsClearCoatMaterial()
| bool FDatasmithMaterialElementImpl::IsClearCoatMaterial |
( |
| ) |
const |
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overridevirtual |
◆ IsSingleShaderMaterial()
| bool FDatasmithMaterialElementImpl::IsSingleShaderMaterial |
( |
| ) |
const |
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overridevirtual |
The documentation for this class was generated from the following files: