#include <DatasmithSceneElementsImpl.h>
◆ FDatasmithMaterialIntanceElementImpl()
| FDatasmithMaterialIntanceElementImpl::FDatasmithMaterialIntanceElementImpl |
( |
const TCHAR * |
InName | ) |
|
◆ AddProperty()
◆ CalculateElementHash()
| FMD5Hash FDatasmithMaterialIntanceElementImpl::CalculateElementHash |
( |
bool |
bForce | ) |
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overridevirtual |
◆ GetCustomMaterialPathName()
| virtual const TCHAR * FDatasmithMaterialIntanceElementImpl::GetCustomMaterialPathName |
( |
| ) |
const |
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inlineoverridevirtual |
◆ GetMaterialType()
◆ GetPropertiesCount()
| virtual int32 FDatasmithMaterialIntanceElementImpl::GetPropertiesCount |
( |
| ) |
const |
|
inlineoverridevirtual |
◆ GetProperty()
◆ GetPropertyByName()
◆ GetQuality()
◆ SetCustomMaterialPathName()
| virtual void FDatasmithMaterialIntanceElementImpl::SetCustomMaterialPathName |
( |
const TCHAR * |
InPathName | ) |
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inlineoverridevirtual |
◆ SetMaterialType()
◆ SetQuality()
The documentation for this class was generated from the following files: