UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDatasmithSceneXmlReader Class Reference

#include <DatasmithSceneXmlReader.h>

Public Member Functions

UE_API FDatasmithSceneXmlReader ()
 
UE_API ~FDatasmithSceneXmlReader ()
 
UE_API bool ParseFile (const FString &InFilename, TSharedRef< IDatasmithScene > &OutScene, bool bInAppend=false)
 
UE_API bool ParseBuffer (const FString &XmlBuffer, TSharedRef< IDatasmithScene > &OutScene, bool bInAppend=false)
 

Constructor & Destructor Documentation

◆ FDatasmithSceneXmlReader()

FDatasmithSceneXmlReader::FDatasmithSceneXmlReader ( )
default

◆ ~FDatasmithSceneXmlReader()

FDatasmithSceneXmlReader::~FDatasmithSceneXmlReader ( )
default

Member Function Documentation

◆ ParseBuffer()

bool FDatasmithSceneXmlReader::ParseBuffer ( const FString &  XmlBuffer,
TSharedRef< IDatasmithScene > &  OutScene,
bool  bInAppend = false 
)

◆ ParseFile()

bool FDatasmithSceneXmlReader::ParseFile ( const FString &  InFilename,
TSharedRef< IDatasmithScene > &  OutScene,
bool  bInAppend = false 
)

The documentation for this class was generated from the following files: