#include <DeferredForcesModular.h>
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| void | Add (const FApplyForceData &ApplyForceDataIn) |
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| void | Add (const FApplyForceAtPositionData &ApplyForceAtPositionDataIn) |
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| void | AddCOM (const FApplyForceAtPositionData &ApplyForceAtPositionDataIn) |
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| void | Add (const FAddTorqueInRadiansData &ApplyTorqueDataIn) |
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| void | Add (const FAddImpulseData &ApplyImpulseDataIn) |
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| void | Add (const FAddImpulseAtPositionData &ApplyImpulseAtPositionDataIn) |
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| UE_API Chaos::FPBDRigidParticleHandle * | GetParticleFromUniqueIndex (int32 ParticleUniqueIdx, const TArray< Chaos::FPBDRigidParticleHandle * > &Particles) const |
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| UE_API Chaos::FPBDRigidParticleHandle * | GetParticle (FGeometryCollectionPhysicsProxy *Proxy, int TransformIndex, int32 ParticleIdx, const FVector &PositionalOffset, const TManagedArray< FTransform > &Transforms, const TManagedArray< FTransform > &CollectionMassToLocal, const TManagedArray< int32 > &Parent, FTransform &TransformOut) |
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| UE_API Chaos::FPBDRigidParticleHandle * | GetParticle (FGeometryCollectionPhysicsProxy *Proxy, int TransformIndex, int32 ParticleIdx, const FVector &PositionalOffset, const FTransform &Transform, const TManagedArray< FTransform > &CollectionMassToLocal, const TManagedArray< int32 > &Parent, FTransform &TransformOut) |
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| UE_API Chaos::FPBDRigidParticleHandle * | GetParticle (const FTransform &OffsetTransform, FGeometryCollectionPhysicsProxy *Proxy, int32 ParticleIdx, const FVector &PositionalOffset, FTransform &TransformOut) |
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| UE_API Chaos::FPBDRigidParticleHandle * | GetParticle (const FTransform &OffsetTransform, TArray< Chaos::FPBDRigidParticleHandle * > &Particles, TArray< Chaos::FPBDRigidClusteredParticleHandle * > &ClusterParticles, int32 ParticleIdx, const FVector &PositionalOffset, FTransform &TransformOut) |
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| UE_API Chaos::FPBDRigidParticleHandle * | GetClusterParticle (TArray< Chaos::FPBDRigidClusteredParticleHandle * > &ClusterParticles) |
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| UE_API void | Apply (FGeometryCollectionPhysicsProxy *Proxy, const TManagedArray< FTransform > &Transforms, const TManagedArray< FTransform > &CollectionMassToLocal, const TManagedArray< int32 > &Parent) |
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| UE_API void | Apply (FGeometryCollectionPhysicsProxy *Proxy, const TManagedArray< FTransform3f > &Transforms, const TManagedArray< FTransform > &CollectionMassToLocal, const TManagedArray< int32 > &Parent) |
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| UE_API void | Apply (FGeometryCollectionPhysicsProxy *Proxy) |
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| UE_API void | Apply (TArray< Chaos::FPBDRigidParticleHandle * > &Particles, TArray< Chaos::FPBDRigidClusteredParticleHandle * > &ClusterParticles) |
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| UE_API void | Apply (Chaos::FPBDRigidParticleHandle *Particle) |
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◆ Add() [1/5]
◆ Add() [2/5]
◆ Add() [3/5]
◆ Add() [4/5]
◆ Add() [5/5]
◆ AddCOM()
◆ Apply() [1/5]
◆ Apply() [2/5]
◆ Apply() [3/5]
◆ Apply() [4/5]
◆ Apply() [5/5]
◆ GetClusterParticle()
◆ GetParticle() [1/4]
◆ GetParticle() [2/4]
◆ GetParticle() [3/4]
◆ GetParticle() [4/4]
◆ GetParticleFromUniqueIndex()
The documentation for this class was generated from the following files: