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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RayTracingMeshDrawCommands.h>
Inheritance diagram for FDynamicRayTracingMeshCommandContext:Public Member Functions | |
| FDynamicRayTracingMeshCommandContext (FDynamicRayTracingMeshCommandStorage &InDynamicCommandStorage, FRayTracingShaderBindingDataOneFrameArray &InShaderBindings, const FRHIRayTracingGeometry *InRayTracingGeometry, uint32 InGeometrySegmentIndex, FRayTracingSBTAllocation *InSBTAllocation) | |
| virtual FRayTracingMeshCommand & | AddCommand (const FRayTracingMeshCommand &Initializer) override final |
| virtual RENDERER_API void | FinalizeCommand (FRayTracingMeshCommand &RayTracingMeshCommand) override final |
Public Member Functions inherited from FRayTracingMeshCommandContext | |
| virtual | ~FRayTracingMeshCommandContext () |
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inline |
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inlinefinaloverridevirtual |
Implements FRayTracingMeshCommandContext.
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finaloverridevirtual |
Implements FRayTracingMeshCommandContext.