UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FExecuteConcurrentWithSlateTickTask Class Reference

Public Member Functions

 FExecuteConcurrentWithSlateTickTask (TFunction< void()> InTickWithSlate, FEvent *InCompleteEvent)
 
void DoTask (ENamedThreads::Type CurrentThread, const FGraphEventRef &MyCompletionGraphEvent)
 

Static Public Member Functions

static FORCEINLINE TStatId GetStatId ()
 
static FORCEINLINE ENamedThreads::Type GetDesiredThread ()
 
static FORCEINLINE ESubsequentsMode::Type GetSubsequentsMode ()
 

Detailed Description

Task that executes concurrently with Slate when tick.DoAsyncEndOfFrameTasks is true.

Constructor & Destructor Documentation

◆ FExecuteConcurrentWithSlateTickTask()

FExecuteConcurrentWithSlateTickTask::FExecuteConcurrentWithSlateTickTask ( TFunction< void()>  InTickWithSlate,
FEvent InCompleteEvent 
)
inline

Member Function Documentation

◆ DoTask()

void FExecuteConcurrentWithSlateTickTask::DoTask ( ENamedThreads::Type  CurrentThread,
const FGraphEventRef MyCompletionGraphEvent 
)
inline

◆ GetDesiredThread()

static FORCEINLINE ENamedThreads::Type FExecuteConcurrentWithSlateTickTask::GetDesiredThread ( )
inlinestatic

◆ GetStatId()

static FORCEINLINE TStatId FExecuteConcurrentWithSlateTickTask::GetStatId ( )
inlinestatic

◆ GetSubsequentsMode()

static FORCEINLINE ESubsequentsMode::Type FExecuteConcurrentWithSlateTickTask::GetSubsequentsMode ( )
inlinestatic

The documentation for this class was generated from the following file: