UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGameMenuBuilderStyle Class Reference

#include <GameMenuBuilderStyle.h>

Static Public Member Functions

static void Initialize (const FString StyleName)
 
static void Shutdown ()
 
static void ReloadTextures ()
 
static const ISlateStyleGet ()
 
static FName GetStyleSetName ()
 

Member Function Documentation

◆ Get()

const ISlateStyle & FGameMenuBuilderStyle::Get ( )
static
Returns
The Slate style set

◆ GetStyleSetName()

FName FGameMenuBuilderStyle::GetStyleSetName ( )
static

◆ Initialize()

void FGameMenuBuilderStyle::Initialize ( const FString  StyleName)
static

◆ ReloadTextures()

void FGameMenuBuilderStyle::ReloadTextures ( )
static

reloads textures used by slate renderer

◆ Shutdown()

void FGameMenuBuilderStyle::Shutdown ( )
static

The documentation for this class was generated from the following files: