#include <GenerateMips.h>
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| static RENDERCORE_API bool | WillFormatSupportCompute (EPixelFormat InPixelFormat) |
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| static RENDERCORE_API void | Execute (FRDGBuilder &GraphBuilder, ERHIFeatureLevel::Type FeatureLevel, FRDGTextureRef Texture, FGenerateMipsParams Params={}, EGenerateMipsPass Pass=EGenerateMipsPass::AutoDetect) |
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| static RENDERCORE_API void | Execute (FRDGBuilder &GraphBuilder, ERHIFeatureLevel::Type FeatureLevel, FRDGTextureRef Texture, FRHISamplerState *Sampler, EGenerateMipsPass Pass=EGenerateMipsPass::AutoDetect) |
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| static RENDERCORE_API void | ExecuteCompute (FRDGBuilder &GraphBuilder, ERHIFeatureLevel::Type FeatureLevel, FRDGTextureRef Texture, FRHISamplerState *Sampler) |
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| static RENDERCORE_API void | ExecuteCompute (FRDGBuilder &GraphBuilder, ERHIFeatureLevel::Type FeatureLevel, FRDGTextureRef Texture, FRHISamplerState *Sampler, FRDGBufferRef ConditionBuffer, uint32 Offset=0) |
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| static RENDERCORE_API void | ExecuteRaster (FRDGBuilder &GraphBuilder, ERHIFeatureLevel::Type FeatureLevel, FRDGTextureRef Texture, FRHISamplerState *Sampler) |
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◆ Execute() [1/2]
(ES3.1+) Generates mips for the requested RHI texture using the feature-level appropriate means (Compute, Raster, or Fixed-Function).
◆ Execute() [2/2]
(SM5+) Generates mips for the requested RDG texture using the requested compute / raster pass.
◆ ExecuteCompute() [1/2]
◆ ExecuteCompute() [2/2]
(SM5+) Generate mips for the requested RDG texture using the compute pass conditionally. if( uint(ConditionBuffer[Offset]) > 0) Execute(...)
◆ ExecuteRaster()
◆ WillFormatSupportCompute()
The documentation for this class was generated from the following files: