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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ScenePrivate.h>
Public Attributes | |
| TArray< FHairStrandsInstance * > | RegisteredProxies |
| FHairTransientResources * | TransientResources = nullptr |
Scene state used to manage hair strands.
| TArray<FHairStrandsInstance*> FHairStrandsSceneData::RegisteredProxies |
| FHairTransientResources* FHairStrandsSceneData::TransientResources = nullptr |