![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
Inheritance diagram for FHandleBase:Public Member Functions | |
| FHandleBase ()=default | |
| FHandleBase (FBulkDataRequest::EStatus InStatus) | |
| virtual void | AddRef () override final |
| virtual void | Release () override final |
| virtual uint32 | GetRefCount () const override final |
| virtual FBulkDataBatchRequest::EStatus | GetStatus () const override final |
| void | SetStatus (FBulkDataBatchRequest::EStatus InStatus) |
| virtual bool | Cancel () override |
| virtual bool | Wait (uint32 Milliseconds) override |
| virtual void | UpdatePriority (const EAsyncIOPriorityAndFlags Priority) override |
Public Member Functions inherited from FBulkDataRequest::IHandle | |
| virtual | ~IHandle () |
|
default |
|
inline |
Implements FBulkDataRequest::IHandle.
Implements FBulkDataRequest::IHandle.
Reimplemented in FBulkDataBatchRequest::FBatchHandle.
Implements FBulkDataRequest::IHandle.
|
inlinefinaloverridevirtual |
Implements FBulkDataRequest::IHandle.
Implements FBulkDataRequest::IHandle.
|
inline |
|
inlineoverridevirtual |
Implements FBulkDataRequest::IHandle.
Reimplemented in FBulkDataBatchRequest::FBatchHandle.
Implements FBulkDataRequest::IHandle.
Reimplemented in FBulkDataBatchRequest::FBatchHandle.