UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FHitProxyArray Class Reference

Public Member Functions

void Remove (int32 Index)
 
int32 Add (HHitProxy *Proxy)
 
HHitProxyGetHitProxyById (int32 Index)
 
const TSparseArray< HHitProxy * > & GetAllHitProxies () const
 

Static Public Member Functions

static FHitProxyArrayGet ()
 

Detailed Description

The global list of allocated hit proxies, indexed by hit proxy ID.

Member Function Documentation

◆ Add()

int32 FHitProxyArray::Add ( HHitProxy Proxy)
inline

◆ Get()

static FHitProxyArray & FHitProxyArray::Get ( )
inlinestatic

◆ GetAllHitProxies()

const TSparseArray< HHitProxy * > & FHitProxyArray::GetAllHitProxies ( ) const
inline

◆ GetHitProxyById()

HHitProxy * FHitProxyArray::GetHitProxyById ( int32  Index)
inline

◆ Remove()

void FHitProxyArray::Remove ( int32  Index)
inline

The documentation for this class was generated from the following file: