#include <IOSAppDelegate.h>
◆ AddPushNotificationFilter()
Add a filter to decide whether each push notification should be processed
◆ DECLARE_MULTICAST_DELEGATE() [1/2]
INTERNAL - called when becoming active - this is not thread-safe with the game thread or render thread as it is called from the app's Main thread
◆ DECLARE_MULTICAST_DELEGATE() [2/2]
INTERNAL - called when entering the background - this is not thread-safe with the game thread or render thread as it is called from the app's Main thread
◆ DECLARE_MULTICAST_DELEGATE_FourParams()
◆ PassesPushNotificationFilters()
INTERNAL - check if a push notification payload passes all registered filters
◆ RemovePushNotificationFilter()
Remove a previously processed push notification filter
◆ OnDidBecomeActive
| FIOSCoreDelegates::FOnDidBecomeActive FIOSCoreDelegates::OnDidBecomeActive |
|
static |
◆ OnOpenURL
| FIOSCoreDelegates::FOnOpenURL FIOSCoreDelegates::OnOpenURL |
|
static |
◆ OnWillResignActive
| FIOSCoreDelegates::FOnWillResignActive FIOSCoreDelegates::OnWillResignActive |
|
static |
The documentation for this class was generated from the following files: