UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FIOSExec Class Reference
+ Inheritance diagram for FIOSExec:

Public Member Functions

 FIOSExec ()
 
virtual bool Exec (UWorld *Inworld, const TCHAR *Cmd, FOutputDevice &Ar) override
 
- Public Member Functions inherited from FSelfRegisteringExec
CORE_API FSelfRegisteringExec ()
 
virtual CORE_API ~FSelfRegisteringExec ()
 
- Public Member Functions inherited from FExec
virtual CORE_API ~FExec ()
 

Additional Inherited Members

- Static Public Member Functions inherited from FSelfRegisteringExec
static CORE_API bool StaticExec (UWorld *Inworld, const TCHAR *Cmd, FOutputDevice &Ar)
 
- Protected Member Functions inherited from FExec
virtual bool Exec_Runtime (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 
virtual bool Exec_Dev (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 
virtual bool Exec_Editor (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 

Constructor & Destructor Documentation

◆ FIOSExec()

FIOSExec::FIOSExec ( )
inline

Member Function Documentation

◆ Exec()

virtual bool FIOSExec::Exec ( UWorld InWorld,
const TCHAR Cmd,
FOutputDevice Ar 
)
inlineoverridevirtual

Exec handler

Parameters
InWorldWorld context
CmdCommand to parse
ArOutput device to log to
Returns
true if command was handled, false otherwise

Reimplemented from FExec.


The documentation for this class was generated from the following file: