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| | FLandscapeProxySectionInfo (const UWorld *InWorld, const FGuid &InLandscapeGuid, const FIntPoint &InComponentBase, const FVector &InComponentCenterLocalSpace, const FVector &InComponentXVectorLocalSpace, const FVector &InComponentYVectorLocalSpace, const FTransform &LocalToWorld, int32 SectionComponentResolution, int8 InProxyLOD, uint32 LODGroupKey, uint32 InLandscapeKey) |
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| virtual float | ComputeLODForView (const FSceneView &InView) const override |
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| virtual float | ComputeLODBias () const override |
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| virtual int32 | GetSectionPriority () const override |
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| virtual void | GetSectionBoundsAndLocalToWorld (FBoxSphereBounds &LocalBounds, FMatrix &LocalToWorld) const override |
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| virtual void | GetSectionCenterAndVectors (FVector &OutSectionCenterWorldSpace, FVector &OutSectionXVectorWorldSpace, FVector &OutSectionYVectorWorldSpace) const override |
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| virtual int32 | GetComponentResolution () const override |
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| virtual void | OnRenderCoordsChanged (FRHICommandListBase &RHICmdList) |
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| virtual const FPrimitiveSceneInfo * | GetPrimitiveSceneInfo () const override |
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Public Member Functions inherited from FLandscapeSectionInfo |
| | FLandscapeSectionInfo (const UWorld *InWorld, const FGuid &InLandscapeGuid, const FIntPoint &InComponentBase, uint32 LODGroupKey, uint32 InLandscapeKey) |
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| virtual | ~FLandscapeSectionInfo ()=default |
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| virtual double | ComputeSectionResolution () const |
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| virtual bool | ShouldInvalidateShadows (const FSceneView &InView, float InLODValue, float InLastShadowInvalidationLODValue) const |
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| | TIntrusiveLinkedList () |
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| | TLinkedListBase () |
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| void | Unlink () |
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| void | LinkBefore (ContainerType *Before) |
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| void | LinkAfter (ContainerType *After) |
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| void | LinkReplace (ContainerType *Replace) |
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| void | LinkHead (ContainerType *&Head) |
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| UE_FORCEINLINE_HINT bool | IsLinked () |
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| UE_FORCEINLINE_HINT ContainerType ** | GetPrevLink () const |
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| UE_FORCEINLINE_HINT ContainerType * | GetNextLink () const |
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| UE_FORCEINLINE_HINT ContainerType * | Next () |
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◆ FLandscapeProxySectionInfo()
| FLandscapeProxySectionInfo::FLandscapeProxySectionInfo |
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const UWorld * |
InWorld, |
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const FGuid & |
InLandscapeGuid, |
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const FIntPoint & |
InComponentBase, |
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const FVector & |
InComponentCenterLocalSpace, |
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const FVector & |
InComponentXVectorLocalSpace, |
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const FVector & |
InComponentYVectorLocalSpace, |
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const FTransform & |
LocalToWorld, |
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int32 |
SectionComponentResolution, |
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int8 |
InProxyLOD, |
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uint32 |
LODGroupKey, |
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uint32 |
InLandscapeKey |
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) |
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inline |
◆ ComputeLODBias()
| virtual float FLandscapeProxySectionInfo::ComputeLODBias |
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const |
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inlineoverridevirtual |
◆ ComputeLODForView()
◆ GetComponentResolution()
| virtual int32 FLandscapeProxySectionInfo::GetComponentResolution |
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const |
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inlineoverridevirtual |
◆ GetPrimitiveSceneInfo()
◆ GetSectionBoundsAndLocalToWorld()
◆ GetSectionCenterAndVectors()
| virtual void FLandscapeProxySectionInfo::GetSectionCenterAndVectors |
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FVector & |
OutSectionCenterWorldSpace, |
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FVector & |
OutSectionXVectorWorldSpace, |
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FVector & |
OutSectionYVectorWorldSpace |
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) |
| const |
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inlineoverridevirtual |
◆ GetSectionPriority()
| virtual int32 FLandscapeProxySectionInfo::GetSectionPriority |
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const |
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inlineoverridevirtual |
◆ OnRenderCoordsChanged()
The documentation for this class was generated from the following file: