UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLandscapeTextureAtlas Class Reference

#include <DistanceFieldAtlas.h>

+ Inheritance diagram for FLandscapeTextureAtlas:

Public Types

enum  ESubAllocType { SAT_Height , SAT_Visibility , SAT_Num }
 
- Public Types inherited from FRenderResource
enum class  EInitPhase : uint8 { Pre , Default , MAX }
 

Public Member Functions

ENGINE_API FLandscapeTextureAtlas (ESubAllocType InSubAllocType)
 
ENGINE_API void InitializeIfNeeded ()
 
ENGINE_API void AddAllocation (UTexture2D *Texture, uint32 VisibilityChannel=0)
 
ENGINE_API void RemoveAllocation (UTexture2D *Texture)
 
ENGINE_API void UpdateAllocations (FRDGBuilder &GraphBuilder, ERHIFeatureLevel::Type InFeatureLevel)
 
ENGINE_API void UpdateAllocations (FRHICommandListImmediate &RHICmdList, ERHIFeatureLevel::Type InFeatureLevel)
 
ENGINE_API uint32 GetAllocationHandle (UTexture2D *Texture) const
 
ENGINE_API FVector4f GetAllocationScaleBias (uint32 Handle) const
 
bool HasAtlasTexture () const
 
ENGINE_API FRDGTextureGetAtlasTexture (FRDGBuilder &GraphBuilder) const
 
uint32 GetSizeX () const
 
uint32 GetSizeY () const
 
uint32 GetGeneration () const
 
- Public Member Functions inherited from FRenderResource
RENDERCORE_API FRenderResource ()
 
RENDERCORE_API FRenderResource (ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERCORE_API FRenderResource (const FRenderResource &)
 
RENDERCORE_API FRenderResource (FRenderResource &&)
 
RENDERCORE_API FRenderResourceoperator= (const FRenderResource &Other)
 
RENDERCORE_API FRenderResourceoperator= (FRenderResource &&Other)
 
virtual RENDERCORE_API ~FRenderResource ()
 
virtual void InitRHI (FRHICommandListBase &RHICmdList)
 
virtual void ReleaseRHI ()
 
virtual RENDERCORE_API void InitResource (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void ReleaseResource ()
 
RENDERCORE_API void UpdateRHI (FRHICommandListBase &RHICmdList)
 
virtual FString GetFriendlyName () const
 
bool IsInitialized () const
 
int32 GetListIndex () const
 
EInitPhase GetInitPhase () const
 
void SetOwnerName (FName InOwnerName)
 
FName GetOwnerName () const
 
void SetResourceName (FName InResourceName)
 
FName GetResourceName () const
 

Additional Inherited Members

- Static Public Member Functions inherited from FRenderResource
static RENDERCORE_API void ReleaseRHIForAllResources ()
 
static RENDERCORE_API void InitPreRHIResources ()
 
static RENDERCORE_API void ChangeFeatureLevel (ERHIFeatureLevel::Type NewFeatureLevel)
 
static RENDERCORE_API FName SetScopeName (FName Name)
 
- Public Attributes inherited from FRenderResource
ERenderResourceState ResourceState = ERenderResourceState::Default
 
- Protected Member Functions inherited from FRenderResource
void SetFeatureLevel (const FStaticFeatureLevel InFeatureLevel)
 
const FStaticFeatureLevel GetFeatureLevel () const
 
bool HasValidFeatureLevel () const
 
template<typename T >
FBufferRHIRef CreateRHIBuffer (FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
 
void SetInitPhase (EInitPhase InInitPhase)
 
- Static Protected Member Functions inherited from FRenderResource
static RENDERCORE_API FRHICommandListBaseGetImmediateCommandList ()
 

Member Enumeration Documentation

◆ ESubAllocType

Enumerator
SAT_Height 
SAT_Visibility 
SAT_Num 

Constructor & Destructor Documentation

◆ FLandscapeTextureAtlas()

FLandscapeTextureAtlas::FLandscapeTextureAtlas ( ESubAllocType  InSubAllocType)

Member Function Documentation

◆ AddAllocation()

void FLandscapeTextureAtlas::AddAllocation ( UTexture2D Texture,
uint32  VisibilityChannel = 0 
)

◆ GetAllocationHandle()

uint32 FLandscapeTextureAtlas::GetAllocationHandle ( UTexture2D Texture) const

◆ GetAllocationScaleBias()

FVector4f FLandscapeTextureAtlas::GetAllocationScaleBias ( uint32  Handle) const

◆ GetAtlasTexture()

FRDGTexture * FLandscapeTextureAtlas::GetAtlasTexture ( FRDGBuilder GraphBuilder) const

◆ GetGeneration()

uint32 FLandscapeTextureAtlas::GetGeneration ( ) const
inline

◆ GetSizeX()

uint32 FLandscapeTextureAtlas::GetSizeX ( ) const
inline

◆ GetSizeY()

uint32 FLandscapeTextureAtlas::GetSizeY ( ) const
inline

◆ HasAtlasTexture()

bool FLandscapeTextureAtlas::HasAtlasTexture ( ) const
inline

◆ InitializeIfNeeded()

void FLandscapeTextureAtlas::InitializeIfNeeded ( )

◆ RemoveAllocation()

void FLandscapeTextureAtlas::RemoveAllocation ( UTexture2D Texture)

◆ UpdateAllocations() [1/2]

void FLandscapeTextureAtlas::UpdateAllocations ( FRDGBuilder GraphBuilder,
ERHIFeatureLevel::Type  InFeatureLevel 
)

◆ UpdateAllocations() [2/2]

void FLandscapeTextureAtlas::UpdateAllocations ( FRHICommandListImmediate RHICmdList,
ERHIFeatureLevel::Type  InFeatureLevel 
)

The documentation for this class was generated from the following files: