#include <LegacyInternationalization.h>
◆ FLegacyInternationalization()
◆ GetCulture()
| FCulturePtr FLegacyInternationalization::GetCulture |
( |
const FString & |
Name | ) |
|
◆ GetCultureNames()
| void FLegacyInternationalization::GetCultureNames |
( |
TArray< FString > & |
CultureNames | ) |
const |
◆ GetPrioritizedCultureNames()
| TArray< FString > FLegacyInternationalization::GetPrioritizedCultureNames |
( |
const FString & |
Name | ) |
|
◆ HandleLanguageChanged()
| void FLegacyInternationalization::HandleLanguageChanged |
( |
const FCultureRef |
InNewLanguage | ) |
|
◆ Initialize()
| bool FLegacyInternationalization::Initialize |
( |
| ) |
|
◆ IsCultureAllowed()
| bool FLegacyInternationalization::IsCultureAllowed |
( |
const FString & |
Name | ) |
|
◆ IsCultureRemapped()
| bool FLegacyInternationalization::IsCultureRemapped |
( |
const FString & |
Name, |
|
|
FString * |
OutMappedCulture |
|
) |
| |
◆ LoadAllCultureData()
| void FLegacyInternationalization::LoadAllCultureData |
( |
| ) |
|
◆ RefreshCachedConfigData()
| void FLegacyInternationalization::RefreshCachedConfigData |
( |
| ) |
|
◆ RefreshCultureDisplayNames()
| void FLegacyInternationalization::RefreshCultureDisplayNames |
( |
const TArray< FString > & |
InPrioritizedDisplayCultureNames | ) |
|
◆ Terminate()
| void FLegacyInternationalization::Terminate |
( |
| ) |
|
The documentation for this class was generated from the following files: