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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LegacyScreenPercentageDriver.h>
Inheritance diagram for FLegacyScreenPercentageDriver:Static Public Member Functions | |
| static ENGINE_API float | GetCVarResolutionFraction () |
Additional Inherited Members | |
Static Public Attributes inherited from ISceneViewFamilyScreenPercentage | |
| static constexpr float | kMinResolutionFraction = 0.01f |
| static constexpr float | kMaxResolutionFraction = 4.0f |
| static constexpr float | kMinTSRResolutionFraction = 0.25f |
| static constexpr float | kMaxTSRResolutionFraction = 2.0f |
| static constexpr float | kMinTAAUpsampleResolutionFraction = 0.5f |
| static constexpr float | kMaxTAAUpsampleResolutionFraction = 2.0f |
Default screen percentage interface that just apply View->FinalPostProcessSettings.ScreenPercentage.
| FLegacyScreenPercentageDriver::FLegacyScreenPercentageDriver | ( | const FSceneViewFamily & | InViewFamily, |
| float | InGlobalResolutionFraction | ||
| ) |
| FLegacyScreenPercentageDriver::FLegacyScreenPercentageDriver | ( | const FSceneViewFamily & | InViewFamily, |
| float | InGlobalResolutionFraction, | ||
| float | InGlobalResolutionFractionUpperBound | ||
| ) |
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static |
Gets the view rect fraction from the r.ScreenPercentage cvar.