UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLevelSequenceActorSpawner Class Reference

#include <LevelSequenceActorSpawner.h>

+ Inheritance diagram for FLevelSequenceActorSpawner:

Public Member Functions

virtual LEVELSEQUENCE_API UClassGetSupportedTemplateType () const override
 
virtual LEVELSEQUENCE_API UObjectSpawnObject (FMovieSceneSpawnable &Spawnable, FMovieSceneSequenceIDRef TemplateID, TSharedRef< const UE::MovieScene::FSharedPlaybackState > SharedPlaybackState) override
 
virtual LEVELSEQUENCE_API void DestroySpawnedObject (UObject &Object) override
 
- Public Member Functions inherited from IMovieSceneObjectSpawner
virtual bool IsEditor () const
 
virtual int32 GetSpawnerPriority () const
 
virtual ~IMovieSceneObjectSpawner ()
 

Static Public Member Functions

static LEVELSEQUENCE_API TSharedRef< IMovieSceneObjectSpawnerCreateObjectSpawner ()
 

Member Function Documentation

◆ CreateObjectSpawner()

TSharedRef< IMovieSceneObjectSpawner > FLevelSequenceActorSpawner::CreateObjectSpawner ( )
static

◆ DestroySpawnedObject()

void FLevelSequenceActorSpawner::DestroySpawnedObject ( UObject Object)
overridevirtual

Destroy a specific previously spawned object

Parameters
ObjectThe object to destroy

Implements IMovieSceneObjectSpawner.

◆ GetSupportedTemplateType()

UClass * FLevelSequenceActorSpawner::GetSupportedTemplateType ( ) const
overridevirtual

Returns the type of object we can spawn

Returns
the class of the object we support for spawning

Implements IMovieSceneObjectSpawner.

◆ SpawnObject()

UObject * FLevelSequenceActorSpawner::SpawnObject ( FMovieSceneSpawnable Spawnable,
FMovieSceneSequenceIDRef  TemplateID,
TSharedRef< const UE::MovieScene::FSharedPlaybackState SharedPlaybackState 
)
overridevirtual

Spawn an object for the specified GUID, from the specified sequence instance.

Parameters
ObjectID of the object to spawn
TemplateIDIdentifier for the current template we're evaluating
PlayerMovie scene player that is ultimately responsible for spawning the object
Returns
the spawned object, or nullptr on failure

Implements IMovieSceneObjectSpawner.


The documentation for this class was generated from the following files: