UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLevelSequenceModule Member List

This is the complete list of members for FLevelSequenceModule, including all inherited members.

DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnNewActorTrackAdded, const AActor &, const FGuid &, TSharedPtr< ISequencer >)ILevelSequenceModule
Exec(UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)FExecvirtual
Exec_Dev(UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)FExecinlineprotectedvirtual
Exec_Editor(UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)FExecinlineprotectedvirtual
Exec_Runtime(class UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) overrideFLevelSequenceModuleprotectedvirtual
FSelfRegisteringExec()FSelfRegisteringExec
GenerateObjectSpawners(TArray< TSharedRef< IMovieSceneObjectSpawner > > &OutSpawners) const overrideFLevelSequenceModulevirtual
IsGameModule() constIModuleInterfaceinlinevirtual
OnCreateMovieSceneObjectSpawnerDelegateHandleFLevelSequenceModule
OnCreateMovieSceneObjectSpawnerDelegatesFLevelSequenceModule
OnNewActorTrackAdded() overrideFLevelSequenceModulevirtual
PostLoadCallback()IModuleInterfaceinlinevirtual
PreUnloadCallback()IModuleInterfaceinlinevirtual
RegisterObjectSpawner(FOnCreateMovieSceneObjectSpawner InOnCreateMovieSceneObjectSpawner) overrideFLevelSequenceModulevirtual
ShutdownModule() overrideFLevelSequenceModulevirtual
StartupModule() overrideFLevelSequenceModulevirtual
StaticExec(UWorld *Inworld, const TCHAR *Cmd, FOutputDevice &Ar)FSelfRegisteringExecstatic
SupportsAutomaticShutdown()IModuleInterfaceinlinevirtual
SupportsDynamicReloading()IModuleInterfaceinlinevirtual
UnregisterObjectSpawner(FDelegateHandle InHandle) overrideFLevelSequenceModulevirtual
~FExec()FExecvirtual
~FSelfRegisteringExec()FSelfRegisteringExecvirtual
~IModuleInterface()IModuleInterfaceinlinevirtual