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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LinuxCursor.h>
Inheritance diagram for FLinuxCursor:| FLinuxCursor::FLinuxCursor | ( | ) |
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virtual |
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overridevirtual |
Creates a hardware cursor from bitmap data. Can return nullptr when not available.
Reimplemented from ICursor.
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overridevirtual |
The position of the cursor
Implements ICursor.
Gets the size of the cursor
Implements ICursor.
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inlineoverridevirtual |
Gets the current type of the cursor
Implements ICursor.
| void FLinuxCursor::InvalidateCaches | ( | ) |
Invalidates whatever cached data cursor may have
Is CreateCursorFromRGBABuffer() supported by this cursor?
Reimplemented from ICursor.
| bool FLinuxCursor::IsHidden | ( | ) |
Locks the cursor to the passed in bounds
| Bounds | The bounds to lock the cursor to. Pass NULL to unlock. |
Implements ICursor.
Set the internal cached position, setting the cache to valid
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virtual |
Defines a custom cursor shape for the EMouseCursor::Custom type.
| CursorHandle | A native cursor handle to show when EMouseCursor::Custom is selected. |
Sets the position of the cursor
Implements ICursor.
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overridevirtual |
Sets the cursor
Implements ICursor.
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overridevirtual |
Allows overriding the shape of a particular cursor.
Implements ICursor.
Shows or hides the cursor
| bShow | true to show the mouse cursor, false to hide it |
Implements ICursor.