#include <LumenViewState.h>
◆ FLumenGatherCvarState()
| FLumenGatherCvarState::FLumenGatherCvarState |
( |
| ) |
|
◆ operator==()
◆ DirectLighting
| int32 FLumenGatherCvarState::DirectLighting |
◆ MeshSDFTraceDistance
| float FLumenGatherCvarState::MeshSDFTraceDistance |
◆ SurfaceBias
| float FLumenGatherCvarState::SurfaceBias |
◆ TraceMeshSDFs
| int32 FLumenGatherCvarState::TraceMeshSDFs |
◆ VoxelTracingMode
| int32 FLumenGatherCvarState::VoxelTracingMode |
The documentation for this class was generated from the following files: