13const static int32 NumLumenDiffuseIndirectTextures = 2;
15const static int32 MaxVoxelClipmapLevels = 8;
88 #define TRANSFER_LUMEN_RESOURCE(NAME) \
89 if (NAME) OutTransfers.Add(FTransferResourceParams(NAME->GetRHI(), SourceGPUIndex, DestGPUIndex, false, false))
101 #undef TRANSFER_LUMEN_RESOURCE
214 #define TRANSFER_LUMEN_RESOURCE(NAME) \
215 if (NAME) OutTransfers.Add(FTransferResourceParams(NAME->GetRHI(), SourceGPUIndex, DestGPUIndex, false, false))
223 #undef TRANSFER_LUMEN_RESOURCE
302 #define TRANSFER_LUMEN_RESOURCE(NAME) \
303 if (NAME) OutTransfers.Add(FTransferResourceParams(NAME->GetRHI(), SourceGPUIndex, DestGPUIndex, false, false))
319 #undef TRANSFER_LUMEN_RESOURCE
361 #define TRANSFER_LUMEN_RESOURCE(NAME) \
362 if (NAME) OutTransfers.Add(FTransferResourceParams(NAME->GetRHI(), SourceGPUIndex, DestGPUIndex, false, false))
367 #undef TRANSFER_LUMEN_RESOURCE
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE::Math::TIntRect< int32 > FIntRect
Definition MathFwd.h:133
UE::Math::TVector4< float > FVector4f
Definition MathFwd.h:75
FInt32Point FIntPoint
Definition MathFwd.h:124
#define SHADER_PARAMETER_RDG_BUFFER_SRV(ShaderType, MemberName)
Definition ShaderParameterMacros.h:1800
#define END_GLOBAL_SHADER_PARAMETER_STRUCT
Definition ShaderParameterMacros.h:1669
#define BEGIN_GLOBAL_SHADER_PARAMETER_STRUCT
Definition ShaderParameterMacros.h:1663
#define SHADER_PARAMETER_STRUCT(StructType, MemberName)
Definition ShaderParameterMacros.h:1847
#define SHADER_PARAMETER(MemberType, MemberName)
Definition ShaderParameterMacros.h:1684
Definition LumenViewState.h:18
float MeshSDFTraceDistance
Definition LumenViewState.h:24
int32 VoxelTracingMode
Definition LumenViewState.h:26
int32 TraceMeshSDFs
Definition LumenViewState.h:23
float SurfaceBias
Definition LumenViewState.h:25
bool operator==(const FLumenGatherCvarState &Rhs) const
Definition LumenViewState.h:29
int32 DirectLighting
Definition LumenViewState.h:27
FLumenGatherCvarState()
Definition LumenDiffuseIndirect.cpp:22
Definition LumenViewState.h:327
TRefCountPtr< IPooledRenderTarget > TranslucencyVolume1
Definition LumenViewState.h:338
void SafeRelease()
Definition LumenViewState.h:343
FRadianceCacheState RadianceCacheState
Definition LumenViewState.h:340
FScreenProbeGatherTemporalState ScreenProbeGatherState
Definition LumenViewState.h:330
FRadianceCacheState TranslucencyVolumeRadianceCacheState
Definition LumenViewState.h:341
FReflectionTemporalState ReflectionState
Definition LumenViewState.h:332
FReflectionTemporalState TranslucentReflectionState
Definition LumenViewState.h:333
FReflectionTemporalState WaterReflectionState
Definition LumenViewState.h:334
FReSTIRGatherTemporalState ReSTIRGatherState
Definition LumenViewState.h:331
uint64 GetGPUSizeBytes(bool bLogSizes) const
Definition SceneViewState.cpp:268
TRefCountPtr< IPooledRenderTarget > TranslucencyVolume0
Definition LumenViewState.h:337
Definition LumenViewState.h:231
FVector3d CornerWorldSpace
Definition LumenViewState.h:237
float CellSize
Definition LumenViewState.h:246
FVector3f CornerTranslatedWorldSpace
Definition LumenViewState.h:238
FVector VolumeUVOffset
Definition LumenViewState.h:243
float ProbeTMin
Definition LumenViewState.h:240
FVector Center
Definition LumenViewState.h:234
float Extent
Definition LumenViewState.h:235
Definition LumenViewState.h:250
TRefCountPtr< IPooledRenderTarget > FinalRadianceAtlas
Definition LumenViewState.h:267
TRefCountPtr< FRDGPooledBuffer > ProbeFreeList
Definition LumenViewState.h:276
TRefCountPtr< FRDGPooledBuffer > ProbeAllocator
Definition LumenViewState.h:274
TRefCountPtr< IPooledRenderTarget > DepthProbeAtlasTexture
Definition LumenViewState.h:272
TRefCountPtr< FRDGPooledBuffer > ProbeLastTracedFrame
Definition LumenViewState.h:278
float ClipmapWorldExtent
Definition LumenViewState.h:257
float ClipmapDistributionBase
Definition LumenViewState.h:258
uint64 GetGPUSizeBytes(bool bLogSizes) const
Definition SceneViewState.cpp:249
float CachedLightingPreExposure
Definition LumenViewState.h:259
TRefCountPtr< IPooledRenderTarget > RadianceProbeIndirectionTexture
Definition LumenViewState.h:262
FRadianceCacheState()
Definition LumenViewState.h:252
TRefCountPtr< IPooledRenderTarget > SkyVisibilityProbeAtlasTexture
Definition LumenViewState.h:265
TRefCountPtr< IPooledRenderTarget > FinalIrradianceAtlas
Definition LumenViewState.h:269
TRefCountPtr< IPooledRenderTarget > FinalSkyVisibilityAtlas
Definition LumenViewState.h:268
TRefCountPtr< FRDGPooledBuffer > ProbeWorldOffset
Definition LumenViewState.h:279
void ReleaseTextures()
Definition LumenViewState.h:281
TRefCountPtr< IPooledRenderTarget > RadianceProbeAtlasTexture
Definition LumenViewState.h:264
TRefCountPtr< IPooledRenderTarget > ProbeOcclusionAtlas
Definition LumenViewState.h:270
TArray< FRadianceCacheClipmap > Clipmaps
Definition LumenViewState.h:255
TRefCountPtr< FRDGPooledBuffer > ProbeFreeListAllocator
Definition LumenViewState.h:275
TRefCountPtr< FRDGPooledBuffer > ProbeLastUsedFrame
Definition LumenViewState.h:277
Definition LumenViewState.h:172
FReSTIRTemporalAccumulationState TemporalAccumulationState
Definition LumenViewState.h:176
FReSTIRTemporalResamplingState TemporalResamplingState
Definition LumenViewState.h:175
void SafeRelease()
Definition LumenViewState.h:178
Definition LumenViewState.h:145
TRefCountPtr< IPooledRenderTarget > RoughSpecularIndirectHistoryRT
Definition LumenViewState.h:150
FIntPoint HistoryEffectiveResolution
Definition LumenViewState.h:154
FIntPoint HistorySceneTexturesExtent
Definition LumenViewState.h:153
FVector4f DiffuseIndirectHistoryScreenPositionScaleBias
Definition LumenViewState.h:148
FIntRect DiffuseIndirectHistoryViewRect
Definition LumenViewState.h:147
FReSTIRTemporalAccumulationState()
Definition LumenViewState.h:156
TRefCountPtr< IPooledRenderTarget > ResolveVarianceHistoryRT
Definition LumenViewState.h:151
TRefCountPtr< IPooledRenderTarget > NumFramesAccumulatedRT
Definition LumenViewState.h:152
void SafeRelease()
Definition LumenViewState.h:162
TRefCountPtr< IPooledRenderTarget > DiffuseIndirectHistoryRT
Definition LumenViewState.h:149
Definition LumenViewState.h:109
TRefCountPtr< IPooledRenderTarget > DownsampledDepthHistoryRT
Definition LumenViewState.h:121
FIntPoint HistoryReservoirBufferSize
Definition LumenViewState.h:115
FVector4f HistoryScreenPositionScaleBias
Definition LumenViewState.h:113
TRefCountPtr< IPooledRenderTarget > TemporalReservoirWeightsRT
Definition LumenViewState.h:120
void SafeRelease()
Definition LumenViewState.h:132
FReSTIRTemporalResamplingState()
Definition LumenViewState.h:124
FIntRect HistoryViewRect
Definition LumenViewState.h:112
FIntPoint HistoryReservoirViewSize
Definition LumenViewState.h:114
TRefCountPtr< IPooledRenderTarget > TemporalReservoirTraceHitDistanceRT
Definition LumenViewState.h:118
TRefCountPtr< IPooledRenderTarget > TemporalReservoirTraceRadianceRT
Definition LumenViewState.h:117
TRefCountPtr< IPooledRenderTarget > DownsampledNormalHistoryRT
Definition LumenViewState.h:122
TRefCountPtr< IPooledRenderTarget > TemporalReservoirRayDirectionRT
Definition LumenViewState.h:116
TRefCountPtr< IPooledRenderTarget > TemporalReservoirTraceHitNormalRT
Definition LumenViewState.h:119
Definition LumenViewState.h:186
TRefCountPtr< IPooledRenderTarget > LayerSceneDepthHistory
Definition LumenViewState.h:192
FVector4f HistoryScreenPositionScaleBias
Definition LumenViewState.h:197
void SafeRelease()
Definition LumenViewState.h:202
FVector4f HistoryUVMinMax
Definition LumenViewState.h:198
uint64 GetGPUSizeBytes(bool bLogSizes) const
Definition SceneViewState.cpp:240
FVector4f HistoryBufferSizeAndInvSize
Definition LumenViewState.h:200
TRefCountPtr< IPooledRenderTarget > NumFramesAccumulatedHistory
Definition LumenViewState.h:189
TRefCountPtr< IPooledRenderTarget > SpecularAndSecondMomentHistory
Definition LumenViewState.h:188
uint32 HistoryFrameIndex
Definition LumenViewState.h:195
FVector4f HistoryGatherUVMinMax
Definition LumenViewState.h:199
FIntRect HistoryViewRect
Definition LumenViewState.h:196
TRefCountPtr< IPooledRenderTarget > LayerSceneNormalHistory
Definition LumenViewState.h:193
Definition LumenViewState.h:40
FIntRect DiffuseIndirectHistoryViewRect
Definition LumenViewState.h:42
TRefCountPtr< IPooledRenderTarget > FastUpdateMode_NumFramesAccumulatedHistoryRT
Definition LumenViewState.h:48
FScreenProbeGatherTemporalState()
Definition LumenViewState.h:61
TRefCountPtr< IPooledRenderTarget > ShortRangeAOHistoryRT
Definition LumenViewState.h:49
void SafeRelease()
Definition LumenViewState.h:71
TRefCountPtr< IPooledRenderTarget > DiffuseIndirectHistoryRT
Definition LumenViewState.h:45
FVector4f HistoryBufferSizeAndInvSize
Definition LumenViewState.h:44
FVector4f ProbeHistoryScreenPositionScaleBias
Definition LumenViewState.h:52
TRefCountPtr< IPooledRenderTarget > HistoryScreenProbeSceneDepth
Definition LumenViewState.h:53
uint32 HistorySubstrateMaxClosureCount
Definition LumenViewState.h:59
uint64 GetGPUSizeBytes(bool bLogSizes) const
Definition SceneViewState.cpp:228
TRefCountPtr< IPooledRenderTarget > RoughSpecularIndirectHistoryRT
Definition LumenViewState.h:47
FIntRect ProbeHistoryViewRect
Definition LumenViewState.h:51
TRefCountPtr< IPooledRenderTarget > ShortRangeGIHistoryRT
Definition LumenViewState.h:50
FLumenGatherCvarState LumenGatherCvars
Definition LumenViewState.h:57
TRefCountPtr< IPooledRenderTarget > BackfaceDiffuseIndirectHistoryRT
Definition LumenViewState.h:46
FIntPoint HistoryEffectiveResolution
Definition LumenViewState.h:58
FVector4f DiffuseIndirectHistoryScreenPositionScaleBias
Definition LumenViewState.h:43
TRefCountPtr< IPooledRenderTarget > ProbeHistoryScreenProbeRadiance
Definition LumenViewState.h:55
TRefCountPtr< IPooledRenderTarget > ImportanceSamplingHistoryScreenProbeRadiance
Definition LumenViewState.h:56
TRefCountPtr< IPooledRenderTarget > HistoryScreenProbeTranslatedWorldPosition
Definition LumenViewState.h:54
Definition RefCounting.h:454
UE_FORCEINLINE_HINT void SafeRelease()
Definition RefCounting.h:599