#include <LumenViewState.h>
◆ FScreenProbeGatherTemporalState()
| FScreenProbeGatherTemporalState::FScreenProbeGatherTemporalState |
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inline |
◆ GetGPUSizeBytes()
| uint64 FScreenProbeGatherTemporalState::GetGPUSizeBytes |
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bool |
bLogSizes | ) |
const |
◆ SafeRelease()
| void FScreenProbeGatherTemporalState::SafeRelease |
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inline |
◆ BackfaceDiffuseIndirectHistoryRT
◆ DiffuseIndirectHistoryRT
◆ DiffuseIndirectHistoryScreenPositionScaleBias
| FVector4f FScreenProbeGatherTemporalState::DiffuseIndirectHistoryScreenPositionScaleBias |
◆ DiffuseIndirectHistoryViewRect
| FIntRect FScreenProbeGatherTemporalState::DiffuseIndirectHistoryViewRect |
◆ FastUpdateMode_NumFramesAccumulatedHistoryRT
◆ HistoryBufferSizeAndInvSize
| FVector4f FScreenProbeGatherTemporalState::HistoryBufferSizeAndInvSize = FVector4f(0.0f, 0.0f, 0.0f, 0.0f) |
◆ HistoryEffectiveResolution
| FIntPoint FScreenProbeGatherTemporalState::HistoryEffectiveResolution |
◆ HistoryScreenProbeSceneDepth
◆ HistoryScreenProbeTranslatedWorldPosition
◆ HistorySubstrateMaxClosureCount
| uint32 FScreenProbeGatherTemporalState::HistorySubstrateMaxClosureCount |
◆ ImportanceSamplingHistoryScreenProbeRadiance
◆ LumenGatherCvars
◆ ProbeHistoryScreenPositionScaleBias
| FVector4f FScreenProbeGatherTemporalState::ProbeHistoryScreenPositionScaleBias |
◆ ProbeHistoryScreenProbeRadiance
◆ ProbeHistoryViewRect
| FIntRect FScreenProbeGatherTemporalState::ProbeHistoryViewRect |
◆ RoughSpecularIndirectHistoryRT
◆ ShortRangeAOHistoryRT
◆ ShortRangeGIHistoryRT
The documentation for this class was generated from the following files: