#include <LumenViewState.h>
◆ FReSTIRTemporalAccumulationState()
| FReSTIRTemporalAccumulationState::FReSTIRTemporalAccumulationState |
( |
| ) |
|
|
inline |
◆ SafeRelease()
| void FReSTIRTemporalAccumulationState::SafeRelease |
( |
| ) |
|
|
inline |
◆ DiffuseIndirectHistoryRT
◆ DiffuseIndirectHistoryScreenPositionScaleBias
| FVector4f FReSTIRTemporalAccumulationState::DiffuseIndirectHistoryScreenPositionScaleBias |
◆ DiffuseIndirectHistoryViewRect
| FIntRect FReSTIRTemporalAccumulationState::DiffuseIndirectHistoryViewRect |
◆ HistoryEffectiveResolution
| FIntPoint FReSTIRTemporalAccumulationState::HistoryEffectiveResolution |
◆ HistorySceneTexturesExtent
| FIntPoint FReSTIRTemporalAccumulationState::HistorySceneTexturesExtent |
◆ NumFramesAccumulatedRT
◆ ResolveVarianceHistoryRT
◆ RoughSpecularIndirectHistoryRT
The documentation for this class was generated from the following file: