UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FReSTIRTemporalResamplingState Class Reference

#include <LumenViewState.h>

Public Member Functions

 FReSTIRTemporalResamplingState ()
 
void SafeRelease ()
 

Public Attributes

FIntRect HistoryViewRect
 
FVector4f HistoryScreenPositionScaleBias
 
FIntPoint HistoryReservoirViewSize
 
FIntPoint HistoryReservoirBufferSize
 
TRefCountPtr< IPooledRenderTargetTemporalReservoirRayDirectionRT
 
TRefCountPtr< IPooledRenderTargetTemporalReservoirTraceRadianceRT
 
TRefCountPtr< IPooledRenderTargetTemporalReservoirTraceHitDistanceRT
 
TRefCountPtr< IPooledRenderTargetTemporalReservoirTraceHitNormalRT
 
TRefCountPtr< IPooledRenderTargetTemporalReservoirWeightsRT
 
TRefCountPtr< IPooledRenderTargetDownsampledDepthHistoryRT
 
TRefCountPtr< IPooledRenderTargetDownsampledNormalHistoryRT
 

Constructor & Destructor Documentation

◆ FReSTIRTemporalResamplingState()

FReSTIRTemporalResamplingState::FReSTIRTemporalResamplingState ( )
inline

Member Function Documentation

◆ SafeRelease()

void FReSTIRTemporalResamplingState::SafeRelease ( )
inline

Member Data Documentation

◆ DownsampledDepthHistoryRT

TRefCountPtr<IPooledRenderTarget> FReSTIRTemporalResamplingState::DownsampledDepthHistoryRT

◆ DownsampledNormalHistoryRT

TRefCountPtr<IPooledRenderTarget> FReSTIRTemporalResamplingState::DownsampledNormalHistoryRT

◆ HistoryReservoirBufferSize

FIntPoint FReSTIRTemporalResamplingState::HistoryReservoirBufferSize

◆ HistoryReservoirViewSize

FIntPoint FReSTIRTemporalResamplingState::HistoryReservoirViewSize

◆ HistoryScreenPositionScaleBias

FVector4f FReSTIRTemporalResamplingState::HistoryScreenPositionScaleBias

◆ HistoryViewRect

FIntRect FReSTIRTemporalResamplingState::HistoryViewRect

◆ TemporalReservoirRayDirectionRT

TRefCountPtr<IPooledRenderTarget> FReSTIRTemporalResamplingState::TemporalReservoirRayDirectionRT

◆ TemporalReservoirTraceHitDistanceRT

TRefCountPtr<IPooledRenderTarget> FReSTIRTemporalResamplingState::TemporalReservoirTraceHitDistanceRT

◆ TemporalReservoirTraceHitNormalRT

TRefCountPtr<IPooledRenderTarget> FReSTIRTemporalResamplingState::TemporalReservoirTraceHitNormalRT

◆ TemporalReservoirTraceRadianceRT

TRefCountPtr<IPooledRenderTarget> FReSTIRTemporalResamplingState::TemporalReservoirTraceRadianceRT

◆ TemporalReservoirWeightsRT

TRefCountPtr<IPooledRenderTarget> FReSTIRTemporalResamplingState::TemporalReservoirWeightsRT

The documentation for this class was generated from the following file: