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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FMassProcessorsTask_GameThread:Public Member Functions | |
| FMassProcessorsTask_GameThread (const TSharedPtr< FMassEntityManager > &InEntityManager, const FMassExecutionContext &InExecutionContext, UMassProcessor &InProc) | |
Public Member Functions inherited from FMassProcessorTask | |
| FMassProcessorTask (const TSharedPtr< FMassEntityManager > &InEntityManager, const FMassExecutionContext &InExecutionContext, UMassProcessor &InProc, bool bInManageCommandBuffer=true) | |
| void | DoTask (ENamedThreads::Type CurrentThread, const FGraphEventRef &MyCompletionGraphEvent) |
Static Public Member Functions | |
| static ENamedThreads::Type | GetDesiredThread () |
Static Public Member Functions inherited from FMassProcessorTask | |
| static TStatId | GetStatId () |
| static ESubsequentsMode::Type | GetSubsequentsMode () |
| static ENamedThreads::Type | GetDesiredThread () |
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inline |
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inlinestatic |