UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMaterialUniformExpressionExternalTextureBase Class Reference

#include <MaterialUniformExpressions.h>

+ Inheritance diagram for FMaterialUniformExpressionExternalTextureBase:

Public Member Functions

 FMaterialUniformExpressionExternalTextureBase (int32 InSourceTextureIndex=INDEX_NONE)
 
 FMaterialUniformExpressionExternalTextureBase (const FGuid &InExternalTextureGuid)
 
virtual bool IsConstant () const override
 
virtual bool IsIdentical (const FMaterialUniformExpression *OtherExpression) const override
 
int32 GetSourceTextureIndex () const
 
- Public Member Functions inherited from FMaterialUniformExpression
virtual ~FMaterialUniformExpression ()
 
virtual FMaterialUniformExpressionTypeGetType () const =0
 
virtual class FMaterialUniformExpressionTextureGetTextureUniformExpression ()
 
virtual class FMaterialUniformExpressionExternalTextureGetExternalTextureUniformExpression ()
 
virtual class FMaterialUniformExpressionTextureCollectionGetTextureCollectionUniformExpression ()
 
virtual void WriteNumberOpcodes (UE::Shader::FPreshaderData &OutData) const
 
virtual void GetNumberValue (const struct FMaterialRenderContext &Context, FLinearColor &OutValue) const
 
virtual TArrayView< const FMaterialUniformExpression * > GetChildren () const
 
- Public Member Functions inherited from FRefCountedObject
 FRefCountedObject ()
 
virtual ~FRefCountedObject ()
 
 FRefCountedObject (const FRefCountedObject &Rhs)=delete
 
FRefCountedObjectoperator= (const FRefCountedObject &Rhs)=delete
 
FReturnedRefCountValue AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 

Protected Member Functions

FGuid ResolveExternalTextureGUID (const FMaterialRenderContext &Context, TOptional< FName > ParameterName=TOptional< FName >()) const
 

Protected Attributes

int32 SourceTextureIndex
 
FGuid ExternalTextureGuid
 

Additional Inherited Members

- Public Attributes inherited from FMaterialUniformExpression
int32 UniformOffset = INDEX_NONE
 
int32 UniformIndex = INDEX_NONE
 

Constructor & Destructor Documentation

◆ FMaterialUniformExpressionExternalTextureBase() [1/2]

FMaterialUniformExpressionExternalTextureBase::FMaterialUniformExpressionExternalTextureBase ( int32  InSourceTextureIndex = INDEX_NONE)

◆ FMaterialUniformExpressionExternalTextureBase() [2/2]

FMaterialUniformExpressionExternalTextureBase::FMaterialUniformExpressionExternalTextureBase ( const FGuid InExternalTextureGuid)

Member Function Documentation

◆ GetSourceTextureIndex()

int32 FMaterialUniformExpressionExternalTextureBase::GetSourceTextureIndex ( ) const
inline

◆ IsConstant()

virtual bool FMaterialUniformExpressionExternalTextureBase::IsConstant ( ) const
inlineoverridevirtual

Reimplemented from FMaterialUniformExpression.

◆ IsIdentical()

bool FMaterialUniformExpressionExternalTextureBase::IsIdentical ( const FMaterialUniformExpression OtherExpression) const
overridevirtual

◆ ResolveExternalTextureGUID()

FGuid FMaterialUniformExpressionExternalTextureBase::ResolveExternalTextureGUID ( const FMaterialRenderContext Context,
TOptional< FName ParameterName = TOptional<FName>() 
) const
protected

Resolve the guid that relates to texture information inside FExternalTexture

Member Data Documentation

◆ ExternalTextureGuid

FGuid FMaterialUniformExpressionExternalTextureBase::ExternalTextureGuid
protected

Optional external texture GUID defined at compile time

◆ SourceTextureIndex

int32 FMaterialUniformExpressionExternalTextureBase::SourceTextureIndex
protected

Index of the texture in the material that should be used to retrieve the external texture GUID at runtime (or INDEX_NONE)


The documentation for this class was generated from the following files: