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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MaterialShared.h>
Public Member Functions | |
| LAYOUT_FIELD (uint32, OpcodeOffset) | |
| LAYOUT_FIELD (uint32, OpcodeSize) | |
| LAYOUT_FIELD (uint32, FieldIndex) | |
| LAYOUT_FIELD (uint32, NumFields) | |
Friends | |
| bool | operator== (const FMaterialUniformPreshaderHeader &Lhs, const FMaterialUniformPreshaderHeader &Rhs) |
| bool | operator!= (const FMaterialUniformPreshaderHeader &Lhs, const FMaterialUniformPreshaderHeader &Rhs) |
| FMaterialUniformPreshaderHeader::LAYOUT_FIELD | ( | uint32 | , |
| FieldIndex | |||
| ) |
Size of the preshader opcodes
| FMaterialUniformPreshaderHeader::LAYOUT_FIELD | ( | uint32 | , |
| OpcodeOffset | |||
| ) |
| FMaterialUniformPreshaderHeader::LAYOUT_FIELD | ( | uint32 | , |
| OpcodeSize | |||
| ) |
Offset of the preshader opcodes, within the material's buffer
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