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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SGameMenuPageWidget.h>
Public Member Functions | |
| FMenuPanel () | |
| void | Tick (float Delta) |
| void | ClosePanel (TSharedRef< SWidget > OwnerWidget) |
| void | OpenPanel (TSharedRef< SWidget > OwnerWidget) |
| void | ForcePanelOpen () |
| void | ForcePanelClosed () |
| void | SetStyle (const FGameMenuStyle *InStyle) |
Public Attributes | |
| FPanelStateChanged | OnStateChanged |
| FCurveHandle | AnimationHandle |
| EPanelState::Type | CurrentState |
| FMenuPanel::FMenuPanel | ( | ) |
| void FMenuPanel::ClosePanel | ( | TSharedRef< SWidget > | OwnerWidget | ) |
| void FMenuPanel::ForcePanelClosed | ( | ) |
| void FMenuPanel::ForcePanelOpen | ( | ) |
| void FMenuPanel::OpenPanel | ( | TSharedRef< SWidget > | OwnerWidget | ) |
| void FMenuPanel::SetStyle | ( | const FGameMenuStyle * | InStyle | ) |
| FCurveHandle FMenuPanel::AnimationHandle |
| EPanelState::Type FMenuPanel::CurrentState |
| FPanelStateChanged FMenuPanel::OnStateChanged |