![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MeshPaintVirtualTextureSceneExtension.h>
Inheritance diagram for FMeshPaintVirtualTextureSceneExtension::FRenderer:Public Member Functions | |
| virtual void | UpdateSceneUniformBuffer (FRDGBuilder &GraphBuilder, FSceneUniformBuffer &SceneUniformBuffer) override |
| ISceneExtensionRenderer (FSceneRendererBase &InSceneRenderer) | |
Public Member Functions inherited from ISceneExtensionRenderer | |
| ISceneExtensionRenderer (FSceneRendererBase &InSceneRenderer) | |
| virtual | ~ISceneExtensionRenderer () |
| virtual void | Begin (FSceneRendererBase *InRenderer) |
| virtual void | End () |
| virtual void | PreInitViews (FRDGBuilder &GraphBuilder) |
| virtual void | UpdateViewData (FRDGBuilder &GraphBuilder, const FRendererViewDataManager &ViewDataManager) |
| virtual void | PreRender (FRDGBuilder &GraphBuilder) |
| virtual void | PostRender (FRDGBuilder &GraphBuilder) |
Additional Inherited Members | |
Protected Member Functions inherited from ISceneExtensionRenderer | |
| FSceneRendererBase & | GetSceneRenderer () |
|
inlineexplicit |
|
overridevirtual |
Reimplemented from ISceneExtensionRenderer.